Yes. I was thinking that leave the lights on the large cameras, but turn down the brightness to 1/2, and remove the lights from the small camera version. Would this work for you?Would it be possible to get versions of these without the lights? Currently the lights shine straight through walls, which is kind of annoying when you use them inside the base, or if the camera is always panning over a wall that borders on a crafting room.
This would work perfectly :smile-new:Yes. I was thinking that leave the lights on the large cameras, but turn down the brightness to 1/2, and remove the lights from the small camera version. Would this work for you?
Check out the latest version, i removed the lights as they seemed to work well without it except for the darkest part of the nightThis would work perfectly :smile-new:
You need to turn off Occlusion culling on the video menu to render the terrain.For lantern thank you that removed, with 60 fps 17 became, here is see until now without land.
Sorry for the transliteration use!
Not understand that then so can eat fps!You need to turn off Occlusion culling on the video menu to render the terrain.
My testing shows 1 to 2 FPS lost per camera, and I test by looking at the same spot in game before and after adding cameras.
I do not understand what exactly to disable?You need to turn off Occlusion culling on the video menu to render the terrain.
My testing shows 1 to 2 FPS lost per camera, and I test by looking at the same spot in game before and after adding cameras.
Occlusion. That is right above bloom. Turn it off.I do not understand what exactly to disable?
https://imgur.com/a/czGV1a1
How to disable it it is not available?Occlusion. That is right above bloom. Turn it off.
You must disable it before loading a game.Delete
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How to disable it it is not available?