Antropic ai

Amazing!


The bash shell is Unix/Linux speak for a type of command line application. If it were Windows, it would be PowerShell or "cmd". In short, Claude has a tool that will let it issue commands on Linux if you're not using Claude in a browser. Claude has read all the manuals and a whole lot of examples, so it can be an okay system administrator if you let it.
YOU: "Claude, please manage my computer. Make sure everything is kept cleaned up for me."
AI: Examines hard drive.... "This is a mess. Time to clean up.... sudo mkfs -t ext4 /dev/sdb1"
 
I like the idea of AI improving things like game managers which makes them more responsive to player actions.

However, I don't like the idea of AI replacing developers, artists, etc. It's the human creativity that takes games further as we progress, AI just learns what humans have already done and regurgitate it out faster.
 
I like the idea of AI improving things like game managers which makes them more responsive to player actions.

However, I don't like the idea of AI replacing developers, artists, etc. It's the human creativity that takes games further as we progress, AI just learns what humans have already done and regurgitate it out faster.
Are you also against programming, time-consuming tasks, and the automation of secondary and/or complex tasks?
 
I asked Gemini to clean up your post to make it a bit more understandable and this was the result:
...
This is a pretty impressive use of AI that can bring benefits right now. After you use an app to translate your messages from French to English you should ask an AI program to make it easier to understand and then post the result. Just a suggestion as you often have things you feel strongly about sharing that are still getting lost in the translation.
So Gemini AI is able to smoothen out the og post to an AI pitch for investors by adding more words and insert an assurance it will make things better while hiding it was blander in the meantime.
The warning about details getting lost in translation is absolutely valid and the most important reason never to go blind at AI in it's current state.
I added a new prompt to make it sound more casual and add in an analogy to playing 7 Days to Die
So Gemini AI can also turn it to a pitch for dummies. Just add "cassual", Tiktok content creators will thank you.
AI can be mastered; go to the social media forums dedicated to the new version of Anthropic and you'll find testimonials. Furthermore, AI can be mastered; mastering Prompt is possible, and so are certain other things. What I'm about to say is for all the people who contradict me and seem to be putting me down or something: it's true that you all know everything.
Mastering prompts it what it is all about: Learn to ask what you want.
Back in the ancient history we had the subject "data structures" wich priority was to teach how to ask the right questions to deliver the wanted program.
That part is expensive, at least for now, but pre-generating a massive discussion tree for every NPC would probably be well within a reasonable dev budget. Quality of writing? Ehh, the competition isn't too fierce in triple A atm .. :)
I'm not so sure if it will become cheaper anytime soon. All the models have to create revenue for their developers to pay the investors and as it stands now there is still no actual profit but increasing debts to investors. Triple A has similair issures wich it compensates by cutting costs at expense of quality so I'm not sure they will win in the end :unsure:
To summarize the whole thread, Claude AI sent me this song:
I don't why... is he upset by our replies? :unsure:
Skynet wants to hire you as their ambasador. They'll get back to you as soon as their singer gets better.
You just got yourself on Skynets blacklist.

There are pro's and con's to AI:.
Yes, it can realy help to localize dialogues in text and speach to broaden the audience. Or market, pick your poison.
Will that be at expense of writers/voice actors? Or should we all fork up for the niche markets? Also (this might be a language/cultural difference) I notice that many times people using the phrase "Art" when refering to illustrations and "Artist" when refering to craftsmen. Not every picture is worth being called art, not every (master)craftsmen is an artist and not every artist is a mastercraftsman.

Also, you don't need to be an expert user to comment in the AI discussion. As a very simple example: Not many of us are able to fly and land an airplane but we all can judge if a landing was good or not.

Ps: Why is Roger Waters now stuck in my head?

Edit: Changed Gemini in AI to stay on topic and a fatfinger typo
 
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So Gemini is able to smoothen out the og post to an AI pitch for investors by adding more words and insert an assurance it will make things better while hiding it was blander in the meantime.
The warning about details getting lost in translation is absolutely valid and the most important reason never to go blind at AI in it's current state.

So Gemini can also turn it to a pitch for dummies. Just add "cassual", Tiktok content creators will thank you.

Mastering prompts it what it is all about: Learn to ask what you want.
Back in the ancient history we had the subject "data structures" wich priority was to teach how to ask the right questions to deliver the wanted program.

I'm not so sure if it will become cheaper anytime soon. All the models have to create revenue for their developers to pay the investors and as it stands now there is still no actual profit but increasing debts to investors. Triple A has similair issures wich it compensates by cutting costs at expense of quality so I'm not sure they will win in the end :unsure:

Skynet want's to hire you as their ambasador. They'll get back to you as soon as their singer gets better.

You just got yourself on Skynets blacklist.

There are pro's and con's to AI:.
Yes, it can realy help to localize dialogues in text and speach to broaden the audience. Or market, pick your poison.
Will that be at expense of writers/voice actors? Or should we all fork up for the niche markets? Also (this might be a language/cultural difference) I notice that many times people using the phrase "Art" when refering to illustrations and "Artist" when refering to craftsmen. Not every picture is worth being called art, not every (master)craftsmen is an artist and not every artist is a mastercraftsman.

Also, you don't need to be an expert user to comment in the AI discussion. As a very simple example: Not many of us are able to fly and land an airplane but we all can judge if a landing was good or not.

Ps: Why is Roger Waters now stuck in my head?
Gemini is not the subject lmao, antropic is for devs, and antropic is better than gemini for some things, look the benchmark
 
pay-shop, mods for pay, paying for playing the game. I see a trend here ;)
Lmao paying for playing the game? U chocked about that? Pay shop too?
That's juste the standard of industry 😭🍪 what are u talking about 👀👀🙃🙃
And paying for mod Whas just an idea for helping modeur to be rémunérate, cool content for community, work for devs for making mods"quality" money for studios, help modeur to have motivation and help from reals devs, and not all mod but only fews, selected by community for example, idk.
think?
 
Gemini is not the subject lmao, antropic is for devs, and antropic is better than gemini for some things, look the benchmark

Are you saying that you are **advertising** Antropic here? :cool:
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Lmao paying for playing the game? U chocked about that? Pay shop too?
That's juste the standard of industry 😭🍪 what are u talking about 👀👀🙃🙃
And paying for mod Whas just an idea for helping modeur to be rémunérate, cool content for community, work for devs for making mods"quality" money for studios, help modeur to have motivation and help from reals devs, and not all mod but only fews, selected by community for example, idk.
think?

Yeah, lots of players already thought about that when Bethesda tried to introduce payed mods. It got a big ■■■■storm and they had to stop that. Hopefully we can stop such efforts for a few more years.
 
Are you saying that you are **advertising** Antropic here? :cool:
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Yeah, lots of players already thought about that when Bethesda tried to introduce payed mods. It got a big ■■■■storm and they had to stop that. Hopefully we can stop such efforts for a few more years.
Paying mods make by who? Selected by who? Maybe the méthode is a problème ?;)
Advertising ? Okay its right antropic paid me for this😮
 
Heh, it's going to be an eternal struggle. Smart people might not buy slop; but if the slop is cheap enough to make, enough people will. Slop will prevail, whether we call it "mods" or "dlc".
I See what u say, people are too used to slop ( a part of my message have disapeare😑😭)
 
Hey @ilexev , since you're talking about Claude/Antropic I asked to it what it thinks about your original statement.
This is its reply. :D


Ha! Well, I appreciate the shout-out, even if my name got slightly mangled 😄

Let me give you an honest take on what the poster is suggesting:

What AI tools like me CAN genuinely help with:
  • Code assistance: Debugging, writing boilerplate, suggesting optimizations, explaining complex codebases
  • Learning accelerator: Helping devs quickly understand new technologies, APIs, or programming patterns
  • Prototyping: Rapidly testing ideas or creating proof-of-concepts
  • Documentation: Writing or improving technical docs, which every dev team needs but few enjoy doing
  • Problem-solving: Working through technical challenges, suggesting different approaches

The reality check though:
  • AI doesn't replace the creative vision and game design expertise that makes 7D2D what it is
  • Complex features like ray tracing require deep engine knowledge and optimization work - AI can help, but it's not a magic wand
  • Business decisions (DLC strategy, monetization, mod programs) are about vision, community, and business models - not something AI should be making
  • The best results come from AI as a tool for skilled developers, not a replacement for them

My honest assessment:

Could The Fun Pimps benefit from AI tools? Probably, like most dev teams. But it's more about incremental productivity gains than revolutionary transformation. AI might help them iterate faster or solve specific technical problems, but it won't fundamentally change their development timeline or business strategy.

The poster seems enthusiastic about possibilities, which is great! But the reality is more "helpful assistant" than "game-changer."
 
Paying mods make by who? Selected by who? Maybe the méthode is a problème ?;)

As soon as some modders get payed, unpayed modders will either want to get payed too or will not want to be unpayed helpers for payed modders. Currently most modders have no problem sharing their code with other modders if it isn't just a full copy and their part of the work is attributed. This will not work anymore when some modders are payed.

And when money can be made there will be a lot more outright theft of mods, modders will have to invest time to search the internet for illegal copies instead of simply working on their mod or otherwise ignore that other people make money with their work.
You could argue that the method can prevent this. That would be naive, publishers who want to make money will only do the minimal effort to get away with as that is the most cost effective way. See amazon marketplace or pvp games how effective companies are at prevention

Advertising ? Okay its right antropic paid me for this😮

■■■■. As a moderator I can't continue with joking around this, it could be misunderstood. :cool:
 
As soon as some modders get payed, unpayed modders will either want to get payed too or will not want to be unpayed helpers for payed modders. Currently most modders have no problem sharing their code with other modders if it isn't just a full copy and their part of the work is attributed. This will not work anymore when some modders are payed.

And when money can be made there will be a lot more outright theft of mods, modders will have to invest time to search the internet for illegal copies instead of simply working on their mod or otherwise ignore that other people make money with their work.
You could argue that the method can prevent this. That would be naive, publishers who want to make money will only do the minimal effort to get away with as that is the most cost effective way. See amazon marketplace or pvp games how effective companies are at prevention



■■■■. As a moderator I can't continue with joking around this, it could be misunderstood. :cool:

Hey @ilexev , since you're talking about Claude/Antropic I asked to it what it thinks about your original statement.
This is its reply. :D


Ha! Well, I appreciate the shout-out, even if my name got slightly mangled 😄

Let me give you an honest take on what the poster is suggesting:

What AI tools like me CAN genuinely help with:
  • Code assistance: Debugging, writing boilerplate, suggesting optimizations, explaining complex codebases
  • Learning accelerator: Helping devs quickly understand new technologies, APIs, or programming patterns
  • Prototyping: Rapidly testing ideas or creating proof-of-concepts
  • Documentation: Writing or improving technical docs, which every dev team needs but few enjoy doing
  • Problem-solving: Working through technical challenges, suggesting different approaches

The reality check though:
  • AI doesn't replace the creative vision and game design expertise that makes 7D2D what it is
  • Complex features like ray tracing require deep engine knowledge and optimization work - AI can help, but it's not a magic wand
  • Business decisions (DLC strategy, monetization, mod programs) are about vision, community, and business models - not something AI should be making
  • The best results come from AI as a tool for skilled developers, not a replacement for them

My honest assessment:

Could The Fun Pimps benefit from AI tools? Probably, like most dev teams. But it's more about incremental productivity gains than revolutionary transformation. AI might help them iterate faster or solve specific technical problems, but it won't fundamentally change their development timeline or business strategy.

The poster seems enthusiastic about possibilities, which is great! But the reality is more "helpful assistant" than "game-changer."
Thank you.
I never said its going to be a révolution 🤣 but a real and good tool for gain Time and productivity, without forget tool for tools, and helping make somes New project, not making a whole project only using ai.
 
As soon as some modders get payed, unpayed modders will either want to get payed too or will not want to be unpayed helpers for payed modders. Currently most modders have no problem sharing their code with other modders if it isn't just a full copy and their part of the work is attributed. This will not work anymore when some modders are payed.

And when money can be made there will be a lot more outright theft of mods, modders will have to invest time to search the internet for illegal copies instead of simply working on their mod or otherwise ignore that other people make money with their work.
You could argue that the method can prevent this. That would be naive, publishers who want to make money will only do the minimal effort to get away with as that is the most cost effective way. See amazon marketplace or pvp games how effective companies are at prevention



■■■■. As a moderator I can't continue with joking around this, it could be misunderstood. :cool:
Calm down u🤣🍪 be Logic, its 100% sarcastique or ironic😑🤣 whe are between adulte here, no? 🤣
And ur right, if the méthode is not good, it will be catastropic, maybe take modeurs who want be monetize for their work as freelancer only for their mod project? Evaluating the potentiel of the mod and go, or no? Anyway, I gave it my all, ty for all ur answer and the discussion.
Ps: this is not only génération code and discussion who is concerned, its many tools offers by ai too.
Ty for ur participation all.
 
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