Perlin_Worm
New member
Now that knives cause bleeding on every hit, what effect will Serrated Blade mod do? It currently reads an additional 10% chance to bleed.
I don't think it is time based. I think it is simply if you re-engage with them or they see you. Also, why do you think that a demolisher will spawn right behind you inside your fortification?So the bunker that I made with all those auto turrets, mine fields, etc can now be made useless by way of a wrecking ball zombie spawning right behind me, one shotting me, then detonating his explosive to destroy my base and its bedroll potentially causing me to spawn 6 miles away with no weapons or ammo. Which when coupled with the fix to dying stopping bloodmoon spawns for 1 game hour meaning that for the rest of bloodmoon I could potentially deal with getting spawn killed by wrecking balls as the zombies can spawn while I am unable to move due to having to complete the obligatory "wiping sweat from the brow" animation that happens when spawning.
Fuuunnn
Seems like a poor mans telemetry data....@rdunham3 That's a really good idea, though. =P
Because he put a top soil block there for that very purpose. Honestly, eating glass is an easier way to suicide.I don't think it is time based. I think it is simply if you re-engage with them or they see you. Also, why do you think that a demolisher will spawn right behind you inside your fortification?
Alittle bit over the top?.....First of all, demolishers have weak melee attacks so chances of being 1 shot are low....Because he put a top soil block there for that very purpose. Honestly, eating glass is an easier way to suicide.
True, because a while ago the god mode buff started being saved. Robert fixed in A19, but not sure if will be merged to 18.3.Moin.
Nope. Exit / reload doesnt end God Mode.
I've seen this im my game a bit before an just testet it now again:
Started my game, F1 > dm > Q > God Mode on. Flew around a bit, landed on my base, exited game without going out of God Mode first. Reloading the same game (also tested with completly ending 7 days before reloading the game) and God Mode Status is still shown on HUD, i'm not in fly mode but the character is still invulnerable. Jumping from my base and getting a broken leg that instantly heals. I also can walk over my iron spikes without getting damage. I have to do F1 > dm > 1st time Q > God Mode stays on and fly mode is now also on, i can fly around > 2nd time Q God Mode is off and stays off when logging out.
The spawner minimum distance it can spawn near any player is 30m, so it would never be that close.So the bunker that I made with all those auto turrets, mine fields, etc can now be made useless by way of a wrecking ball zombie spawning right behind me, one shotting me, then detonating his explosive to destroy my base and its bedroll potentially causing me to spawn 6 miles away with no weapons or ammo. Which when coupled with the fix to dying stopping bloodmoon spawns for 1 game hour meaning that for the rest of bloodmoon I could potentially deal with getting spawn killed by wrecking balls as the zombies can spawn while I am unable to move due to having to complete the obligatory "wiping sweat from the brow" animation that happens when spawning.
Fuuunnn
Can you make god mode faster please in the prefab editor and for test worlds please. Trying to test mods and going slower then a turtle with no legs I mean. I know Buddha is a God but can we have like a faster god to be please.......True, because a while ago the god mode buff started being saved. Robert fixed in A19, but not sure if will be merged to 18.3.
Fixed: SDTD-11448 when in god mode, closing the game then continuing, you are still in god mode
Shift+Q?Can you make god mode faster please in the prefab editor and for test worlds please. Trying to test mods and going slower then a turtle with no legs I mean. I know Buddha is a God but can we have like a faster god to be please.......
There is a item in dev blocks to make you faster if not a couple, jetpack or something.Can you make god mode faster please in the prefab editor and for test worlds please. Trying to test mods and going slower then a turtle with no legs I mean. I know Buddha is a God but can we have like a faster god to be please.......
Use shift+q (or whatever key you have god bound to) to teleport to where you are looking. My favorite way to fly.Can you make god mode faster please in the prefab editor and for test worlds please. Trying to test mods and going slower then a turtle with no legs I mean. I know Buddha is a God but can we have like a faster god to be please.......
In the prefab-editor, when work, the blocked ability to quickly move back and sideways - very much hinders.Use shift+q (or whatever key you have god bound to) to teleport to where you are looking. My favorite way to fly.
Even in the prefab editor where your already in god mode lolUse shift+q (or whatever key you have god bound to) to teleport to where you are looking. My favorite way to fly.
Water physics will be worked on some day. Come time I will really relish great usable water physics and playability. Just thinking what I like to do with water bases and water traps.Hum... Swim's speed is always very slow... -_-" Stupid way gameplay!!!
Added: Flying mode can move faster (sprint) in all directions@Faatal yeh the shift q isnt what i need in the prefab editor. a prefab is only so big.. Ok Ok even mine are ONLY sooooooo big lol but that shift q is as useful as not having god mode at all due to going waaaaay past spots i require and it be better to just go faster while in god mode to check things out etc in the prefab editor or even debugging mods etc