PC An in depth discussion on zombie loot in alpha 17

An in depth discussion on zombie loot in alpha 17

  • It is a bad decision. I already know.

    Votes: 0 0.0%
  • It is a good decision. I already know.

    Votes: 0 0.0%
  • I reserve judgement until I play with it.

    Votes: 0 0.0%
  • This is unimportant. TFP can go either way with this and I won't care.

    Votes: 0 0.0%

  • Total voters
    0
And, of course, one thing never changes - fanbois always come out en mass to defend the insanity. Yep, seen that one too.
Not a single one of those comments was a defense. All of them were attacks against your claim, showing that it is false.

What remains is for you to erect a new defense for your argument.

 
And, of course, one thing never changes - fanbois always come out en mass to defend the insanity. Yep, seen that one too.
How about "people" coming out to counter a stupid post by you?

ALL games that didn't have loot dropping like a pinata failed? Really? ALL of them? You've personally been across EVERY SINGLE game that fit that category and can name, vouch for and provide links showing their immediate AND PROXIMATE decline due to this decision? You've polled EVERY single player of ALL of these games to verify the causal link between the lack of loot and the subsequent failure of the game?

You make unsupported sweeping statements, don't be surprised if you get called out for it.

 
Not a single one of those comments was a defense. All of them were attacks against your claim, showing that it is false.
What remains is for you to erect a new defense for your argument.
Generally, when someone resorts to calling the people who disagree with them dismissive names such as "fanboi", it's a good indication that they're run out of such defenses.

 
Generally, when someone resorts to calling the people who disagree with them dismissive names such as "fanboi", it's a good indication that they're run out of such defenses.
I was really hoping he would provide a link for a case study on it.

And in case anyone forgot, it's confirmed that zombies still drop loot in a17. Just not as much, or as much trash.

 
I was really hoping he would provide a link for a case study on it.


And in case anyone forgot, it's confirmed that zombies still drop loot in a17. Just not as much, or as much trash.
In Rolands words ''its currently very rare'' so yes, they drop loot, just like occasionally my other half says ''you know what, I think i am going to let you play games all weekend whilst I bring you coffee and snacks'', when it happens its nice, but it doesn't happen much!

On a slightly more serious note, I have asked detailed questions relating to the removal of vital components from zombies such as duct tape, bones, oil etc etc to see if the removal of this loot has been compensated for by reducing the amount required in recipes that use them OR/AND changing those recipes to either no longer require them or to use other more easily looted items instead.

If you/TFP would answer this very simple question it would shut down a ton of the worry and don't say you don't know because someone either thought this through carefully and knows the answer or you did not change the recipes in which case its gonna be a problem.

So calm down the masses and answer the above please

 
The masses will find something to rage about, so don't pretend that the answers to those questions will be the magic fix. (I'm not saying that this is why TFP shouldn't answer your questions, just that the result likely will not be what you present it to be.)

Also, it's currently very rare for people to win the lottery. That fact has not changed their participation in it.

 
The masses will find something to rage about, so don't pretend that the answers to those questions will be the magic fix. (I'm not saying that this is why TFP shouldn't answer your questions, just that the result likely will not be what you present it to be.)
Also, it's currently very rare for people to win the lottery. That fact has not changed their participation in it.
The answers to the questions will in fact calm a lot of people down, please stop making excuses for TFP, the answers can be good (we considered it and have amended recipes and other drops) or bad (oh we didn't bother changing anything else) or indifferent (good point we will look into that) but either way, it will help a lot of people by communicating solid information rather than 'they still drop loot' which is frankly a BS answer that ignores game mechanics.

 
Well from what I've seen the recipes that required duct tape still all require duct tape (for example) but I can also say that despite not getting a single roll of duct tape off of any zombie I killed I have more duct tape than I remember ever having before. The trash heaps and cars and backpacks seem to me to have better loot in them and I have felt zero lack. Two poi's I visited had carcasses that I harvested for a ton of bones.

Seems fine to me.

 
Well from what I've seen the recipes that required duct tape still all require duct tape (for example) but I can also say that despite not getting a single roll of duct tape off of any zombie I killed I have more duct tape than I remember ever having before. The trash heaps and cars and backpacks seem to me to have better loot in them and I have felt zero lack. Two poi's I visited had carcasses that I harvested for a ton of bones.
Seems fine to me.
Thankyou for some (subjective) feedback Roland, if you get a chance please try and get a more definitive response if that's possible

 
The answers to the questions will in fact calm a lot of people down, please stop making excuses for TFP, the answers can be good (we considered it and have amended recipes and other drops) or bad (oh we didn't bother changing anything else) or indifferent (good point we will look into that) but either way, it will help a lot of people by communicating solid information rather than 'they still drop loot' which is frankly a BS answer that ignores game mechanics.
Oh Lordy.

"will in fact calm"? It's not a fact that when people's worst fears are confirmed that they often continue to rage? A dispassionate presentation of information always reduces the rage of those who dislike change? If that's what you think, then clearly you have more learning to do.

"making excuses for TFP"? Again, how is questioning logic in anyway related to TFP? My posts in this thread this morning all have been pointing out flaws in logic. It has nothing to do with one side's position or the other. I don't care whether TFP answers your questions. I don't care what those answers are. You made demonstrably false statements, and I called them out.

 
The clue is in your location Jedo, Roland gave me most of the answer, you may now post more, got my answer so argue pointlessly with someone else :)

 
Two poi's I visited had carcasses that I harvested for a ton of bones.
Oh, we didn't have carcasses before, right? So there is a new loot container in A17, with bones in it.

For bones it is conclusive evidence that they amended drops

 
Well from what I've seen the recipes that required duct tape still all require duct tape (for example) but I can also say that despite not getting a single roll of duct tape off of any zombie I killed I have more duct tape than I remember ever having before. The trash heaps and cars and backpacks seem to me to have better loot in them and I have felt zero lack. Two poi's I visited had carcasses that I harvested for a ton of bones.
Seems fine to me.
That was my biggest concern with the new zombie loot system. "Where the hell do I get bones now?". Way to keep them thinking hats on tight TFP. Nice! :thumb:

I for one will be glad to see zombies not piling up. Not having to spend damn near a day of nothing but looting and chopping up bodies just to get the place cleaned up.

Though...

It will be a visual bummer to not see the remains of my slaughter. It was one cool thing about the end of a horde night. All the... whatever the meat piles were called... Dead zombies littered about the place. It was kinda cool. I get that there are trade offs. I just hope we don't keep trading off character elements of the game until it's just another COD zombie map. :-/ Watching Madmole play, seemed like zombies poofed away pretty quick after they were killed.

 
Oh, we didn't have carcasses before, right? So there is a new loot container in A17, with bones in it.
For bones it is conclusive evidence that they amended drops
No, we have them now. They appear in a couple of the POI's.

 
Well from what I've seen the recipes that required duct tape still all require duct tape (for example) but I can also say that despite not getting a single roll of duct tape off of any zombie I killed I have more duct tape than I remember ever having before. The trash heaps and cars and backpacks seem to me to have better loot in them and I have felt zero lack. Two poi's I visited had carcasses that I harvested for a ton of bones.
Seems fine to me.

No, we have them now. They appear in a couple of the POI's.
What exactly do each of you mean by a "carcass"? I haven't seen anything in the game that I would call a "carcass" that wasn't originally moving since A15. Do you mean sleepers that never wake up? I'd like to see a lot more non-sleeper dead bodies in the game. They add a lot of atmosphere to the world and I think would make actual sleepers more dangerous.

 
It will be a visual bummer to not see the remains of my slaughter. It was one cool thing about the end of a horde night. All the... whatever the meat piles were called... Dead zombies littered about the place. It was kinda cool. I get that there are trade offs. I just hope we don't keep trading off character elements of the game until it's just another COD zombie map. :-/ Watching Madmole play, seemed like zombies poofed away pretty quick after they were killed.
This.

Luckily, even if they remove the gore block entirely there's still the dead torso loot block. With a couple tweaks in the xml, you can make those spawn and be the new corpse blocks after zombies disappear.

What exactly do each of you mean by a "carcass"? I haven't seen anything in the game that I would call a "carcass" that wasn't originally moving since A15. Do you mean sleepers that never wake up? I'd like to see a lot more non-sleeper dead bodies in the game. They add a lot of atmosphere to the world and I think would make actual sleepers more dangerous.
The dead carcass and the torso carcass loot blocks, I pressume. You should still be able to harvest those.

 
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It seems like a really bad idea to lower zombie loot. Horde nights are already not worth it - they consume a ton of resources. I typically use a regular bow and sledgehammer during the week, so as to minimize needed repairs on weapons that I can't craft trivially - aka weps that require gathering parts. On horde night then I switch to my compound bow, snipe rifle, shotgun, explosives, rocket launcher, and so on. After the horde night I have to repair my spikes with steel and fix my fortifications with concrete and moar steel. It usually takes a day to repair, then I need a day to restock up on supplies. During this time, looting from the zombie corpses gives me stuff I can sell to the various traders that I can then use to repurchase ammo and other goodies and parts. Looting from zombies helped off set the horde night. Without it, there is no point to horde night and it makes way more sense to log out on multiplayer and let someone else deal with it, or dig all the way down to bedrock in single player.

 
I like how they're streamlining the loot time wasting, only closed cupboards/boxes have items in them? But I'm a blade guy and I enjoyed carving dead zombies for fat, bones n blade xp.

- no dead zombies to carve is gonna eat into blade xp

- a stack of animal fat makes u decent money

- bones to make glue give u decent money and paper for shotgun shells

- like posts above u won't get to see yr good nights work at the end of horde night

 
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