Roland
Moderator
Well the good news is that you will still find mags of the type that you’ve already completed so you can still gift them and sell them. The bonus drops off but that doesn’t mean you won’t still find them as often as any other title.Probably because in every game there are those who consider themselves completionists and MUST have all the recipes, skills, etc. themselves. It's also nice not having to wait until someone in your group logs on to make something if you die and lose it or to make it for you in the first place. People have lives that don't revolve around games so the one person who can make that best item might not be on for a couple days.
As for having to wait for someone to make something you can’t for you, what do people do now? Do people use up skill points to duplicate what teammates have already done just to not have to wait for them to be online? In our group the high level crafter makes a bunch and sticks them in a chest.
The problem here is that nobody disclosed how long they’ve modified their days to be. Personally, I think the rate of hunger and dehydration fit best with 40 minute days but are not particularly unbalanced with the default 60 minute days.I do think that the amount of food and drink needed in the game is excessive... especially food.
Anyone who complains about how much food and water they have to consume daily while playing 120 or longer days isn’t being mindful of how ridiculously easy the game would become if hunger and thirst were dilated to match the time dilation while the player’s ability to move and act and get things done all remains the same.