I don't see any reason why you need more weapons to keep perks (or remove them). We already have 6 quality steps of 4 tiers of ~12 weapon categories, half of them ranged. That is a lot of weapons for a game that isn't a straight shooter or loot shooter. I get the impression you want more of a straight shooter (like cod is) and think this game needs more weapons because that is almost the only stuff that you value in the game.
Certainly I have never heard the devs argument that they would want more almost identical weapon variants like shooters have, but could not do that (except for legendary weapons which I hope will still be put into 7D2D 1).
Okay - every weapon type have their own perk right? you have
3 spears
3 bats ( okay we can say 4 if you count candy)
3 knifes ( 4 again candy) but in this same time it is tool
3 wraps
3 sledgehammers
2 batons + 2 turrets
4 pistols + smg
5 MG
4 shotguns
4 rifles
3 bows and 2 crossbow
rocket launcher, 4 "granades" and 5 mines
So almost every category have 3-5 weapons. So thats why they add batons into robotic inventor because this category would have only 2 weapons. So if they would add for example 10 gun for each category ( it woudn't be so hard) this would make melee underdeweloped right?
We have 6 quality steps but... this nothing diffrent between them that stats and mods you still you have 3-5 weapons for category only.
If diffent qualty would mean diffrent model for example
1. rusty junk. 2. junk but in better condition 3. looking old 4. good condition 5. fabric new 6. custom one. I woudn't complain because it would be visual diffrences between them.
So this not i want straight shooter but i want too see more visual diffrent stuff - i don't care if this would be 5 MP5 looking diffrent or 5 diffrent smg or 3 bats looking diffent.
You wrote about cod but it just halve true - weapons are not only "gameplay" choice but aestetic too - that's why there is explanation about diffrent guns from diffrent time periods on maps. I undestand why there is small number of weapons in l4d2. But in games like conan exile number of weapons are pretty big because it's not only gameplay but "world building" element too - you know diffrents old lost empires had diffent types of swords etc.
So if 7DTD had for example ww2 setting and was set on tropical island - i woudn't complain about few guns only. Or even in modern France or UK. But 7dtd is set in USA in "something like texas" state - so number of guns should be pretty big. So LBD would suit better if there would be bigger guns
Yes, more zombie variants and especially more zombies spawning would be very nice for this game. And I'm sure that is already on the internal wish list of TFP for 7D2D 2.
More weapons? Possibly. Not as high priority but I think they would add another tier or two or even another weapon category (flame thrower and other special weapons possibly) just because a version 2 of a game needs more of everything.
1. Yep, i hope so for that. Because i have mental blockade to play in 7dtd - why to check another POI if you find this same 1 eye zombie woman few times? this is soo frustrating. Btw more zombie spawning isn't such big deal for me like zombie variants - if there would be even more zombie this would be even more looking like clone festival.
That's why cod outbreak and DL2 are soo dead games for me. because it's not fun or comfortable for me to play in this games. RE2 had a lot of zombie models ( even typical police zombie have a lot of variants ) , no more room in hell too ( as for 2010 standards) , l4d2 , NZA4 (well this is rly boring game, just "one shot game" but it can be play comfortable ) and i can play in this game without problems.
while i was playing in DL2 i had feeling like " i kill this zombie room before yeah, whatever i'm done)
So that's why i'm soo frustrated about 7dtd. LBL - whatever , guns models? <sigh>..... fine, drones? ok. This same zombie over and over? i'm out
I undestand. this is their first game so they learn how to do a lot of things. But zombies are so underdeveloped. I wanted to "fix " this problem by using mods but... at least only one modlet was good because it mixed few enemy mods and add hm... vanilia style zombies. But now after add "HD" models this models don't suit unfortunatly.
That's why i have hope for mods with "vanilia style" or DLC.
But if there won't be such mods or DLC only option for me is just waiting for another 7DTD game.
Maybe i was starting too many topic and comments about that but this something that change a lot at least for me
2. Well not rly - sometimes more is too much - TEW2 is good example about that. Number category is fine just more types of weapons in every category to be increased