Jost Amman
Well-known member
Yeah, even the devs said it, the drone path-finding is not "good as it is" for walking NPCs, but it's definitely a step forward.The drone seems to teleport to the player / teleports through doors / flies over obstacles etc, so I don't think it would help all that much with bandit AI pathing. It's mostly weird how much work went into the drone, then how little they seem to care about it. It would be like if one of the devs was like "I spent 4,000 man hours making a new system to spawn caves under the ground for players to explore!" and then it was never talked about on stream and no other parts of the game tied in or interacted with it etc lol
I def think Woodle finding one day 1 was a bug, Misuto has been streaming like 7 hours and hasn't found one even while finding all kinds of other stuff
The teleporting mechanic was not done because the drone is not able to fly-path-finding, it was done to avoid the drone be left behind if the player is moving very quickly.
You're probably right on that, but hear this: those opposing some ideas don't do that just out of spite for something they don't want.The problem is; much like zombies digging, many features are opposed vehemently by people who won't even be affected.
They probably do it because they know that the devs have limited time and resources. If an idea you (them) consider "bad" or useless gets approved, part of the devs time would be focused on developing that idea. That time is lost for them, because they'd rather have the devs focus their efforts on something else.
So, in that regard, they are affected by your idea.