Correct. Now ask TFP if they care about the end goal or the temporary goal. Still, it's almost as good as the a19 farming, so no biggie.
Meganoth made a point relating to criticism and implied it is more valid if we experience our concerns first hand in game then form an opinion.
This is a legitimate point but isn't necessarily required, neither does it doesn't detract from what I said earlier, a point I will reiterate in response to yourself, as well as Blakes statement on farming being 'almost as good as A19.'
Points of alteration may be criticised even in principle. I don't see the productive point of interfering with a perfectly functional system.
If it turns out to be as people have suggested, and that perking will make farming sustainable with elements of rng, then all the developers will have achieved is an artificial limit on food through a system of irritating chance return of seeds, and tedious replant requirement.
To what end this will improve the game; if this is indeed the case, which granted, it may not be, is beyond me...
And saying people are shafted before even playing it is adventurous to say the least .
I'm not saying we are being shafted in absolute terms, it's sort of a conditional thing.
If it is the case that farming has been messed about with to inconvenience us in the short term, only to be corrected or restored to what it is currently; in the future, with clothing sets or whatever else, and notably after another lengthy Alpha development, then, in the short term, I see that as an example of farmers being shafted.
I think that is an entirely reasonable assessment of reality.