Syrex
New member
playin through the "ages" always, to me, makes finding the next best thing feel more accomplished. With only 3 materials (stone, iron, steel) competing for time, each of those "ages" can feel long winded. So I could see the problem would be defining how much time a player should typically be in each of the "ages".
**edit: imo, the mods help blend each of those 3 "ages" together. So you have a tier "x" stone tool with mods on it, and some of those mods use iron in order to craft. Would bridge stone to iron, problem is it's cheaper to just craft a iron tool most times.
**edit: imo, the mods help blend each of those 3 "ages" together. So you have a tier "x" stone tool with mods on it, and some of those mods use iron in order to craft. Would bridge stone to iron, problem is it's cheaper to just craft a iron tool most times.
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