PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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Excellent tribute to some random dudes on the forum ^^. However it was a strange moment to see Hilter telling "I'm against death penalties". I guess it's the charm of the dystopias.
That was definitely planned irony.

 
Fun factor. Yes, this. Do you really feel that you should always end up ahead after every POI? You're trading your stock and time for the chance of some cool new stuff or for routine loot you may require. You gain xp for everything while clearing it and get to enjoy the game and the neat level design. If it costs some ammo, what is the big deal exactly? The towers you keep bringing up are not the only to acquire ammo now or in the upcoming update. Now that we can harvest brass from more sources, you may end up spending 500 bullets, but gaining the brass to remake them. Is the fact that you have to mine the other components unfair?
I am a little disappointed they are making an effort to make these somehow ammo-neutral. I like the variety that arises from random loot sometimes not paying off. It's the apocalypse and the ruins we scour are presumably already picked through a bit by other survivors. Guaranteed loot with no cost other than a little time sounds like creative mode to me.
I'm only speaking of alpha 17 in the Hope's TFP will address these issues. And thank god they seem to be doing that.

As for the towers being fun it's a good point. But its not enough. Theres no unique loot in the towers I cant get in much easier pois, without wasting ammo.

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I dont like or dislike like it. But for me personally it feels like a waste of programming time, since i play dead is dead.
Well I cant fault you for favoring more time spent of things that will actually effect your game.

 
I'm only speaking of alpha 17 in the Hope's TFP will address these issues. And thank god they seem to be doing that.
As for the towers being fun it's a good point. But its not enough. Theres no unique loot in the towers I cant get in much easier pois, without wasting ammo.
Yeah I guess once you've seen them once, the exploration fun factor no longer exists and it's just the same challenge your game stage presents elsewhere, but longer. I think you're right about the changes you mentioned being a general improvement or progress towards some good balance.(such as being able to accept lower level quests, etc) You stream, right? Do you tend to restart once you get to later levels and your audience has seen everything on that playthrough?

 
hi roland. i have a suggestion. usually glass is broken and after that is very little used for another thing than the player killing himself. then why not using it for traps? i mean creating traps based on broken glass, exploding and releasing glass shards all over the place, and possibly making zeds some bleeding damage and/or common damage. however, knowing that it would be very used, can be made as a late-game trap, per example.
what do you think about it? :D
Spreading it on the ground probably wouldn’t work but maybe using it as an upgrade material for blocks so that zombie take damage as they give damage might be cool.

You can throw broken glass into your forge to use it for making bottles.

 
TFP: would it ever be possible to have multiple interiors for one POI that the game can roll for when you initiate a quest there?

 
New exp death penalty.

Ya know what. After thinking about it more, Madmole talking about how slow the leveling is. I'm calling it today, aug 7th.

This will be nerfed, put into an option or removed.

 
I'm only speaking of alpha 17 in the Hope's TFP will address these issues. And thank god they seem to be doing that.
As for the towers being fun it's a good point. But its not enough. Theres no unique loot in the towers I cant get in much easier pois, without wasting ammo.
I think they are working on prerequisites. Didn't they hint at turrets up on the towers to prevent gyrocopter "exploits"? Once that is in the game the towers might be ready for better loot.

 
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It’s a bit like figuring out how many licks it takes to get to the middle of a Tootsie Pop.
The world may never know.
Lol. I guess you're releasing experimental? Unless you have other things to do first, like bandits.

 
Yeah I guess once you've seen them once, the exploration fun factor no longer exists and it's just the same challenge your game stage presents elsewhere, but longer. I think you're right about the changes you mentioned being a general improvement or progress towards some good balance.(such as being able to accept lower level quests, etc) You stream, right? Do you tend to restart once you get to later levels and your audience has seen everything on that playthrough?
I have restarted multiple times on alpha 17. I play till it gets boring. Then I restart.

I try to mix it up too. Right now I have a horde every night series. Its really fun btw.

 
The singularity. The game client becomes sentient, takes over the internet and launches nukes to replace humanity with an army of drones.
Or...replace the humanity with an army of rocks??????????

 
friendly challenge for Kage (or others if they wish)...

forget about A17 and what you used to do....

Welcome to A18, get yourself to an appropriate level (you'll know when it is if you're not dieing a lot) and get damn good gear and weapons, buy or find some useful mods and perk where the points will help you the most. have some food/water and firstaid with you... you most likely will find food on the way.

IF you go to a t5 poi and you're only ready for t2-3, then be prepared to fail. remember... gamestage will affect the types of zombies you meet and the loot.. BUT a t5 IS NOT MEANT for low level players or newbies... (that is not meant as an insult to anyone).

so my challenge is... do this and then let us know here in forum how you made out...

also... we testers have already and currently test this... also... we dont use external mods nor do we mod any xmls, our games are default.

now if you want fun and can manage it... then a team of 5 players will make a world of difference (if all are equal).

so again... actually look at this as a dare to actually enjoy it. :)

but the team does want to hear how the runs went.

 
Normally I’d feel bad about being spell shamed but since it’s Hitler’s title I mangled....
:-p
I think führer means leader in German. I'm not sure though. Any Germans to clarify? I want to make Roland look bad 1 time in my life before I die.

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Nah, that only happens when DaVegaNL becomes sentient.
Warning: Don't feed the D.
You're right, never feed the D, he gets rock hard.

 
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