PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
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    Votes: 1 33.3%

  • Total voters
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I'm sorry but it's how it was. I know I come off as... abrasive sometimes, but I thought I posed that particular question well. I wanted to know in a18, what the balance was against a stealth build being useless in horde nights.
I know that overall you're more than a "yes man", but I also know that you do tow the party line (which you should). It's sometimes difficult to discern between the two, so if I got it wrong, I got it wrong.

Stop being offended, you know me better than that.
I gave an honest reply with my analysis of how the builds were balanced. I’m not so much offended as that I see a conversation in which we do not agree is useless if your stated attitude Regarding my posts is how you really see it. Since your other tactic is to later state that your opinion was just never serious anyway there is no reason to go on.

I’m not against stealth players having an ability on horde night as long as

A) It means they don’t become OP builds with no disadvantages at all and

B) The “ability” isn’t standing in a shadow for the entire event doing nothing or even going AFK until it’s over.

 
Is that the "city masks" you were referring to in an earlier post? Very much looking forward to that, for a number of reasons... (mostly radiation related).
- - - Updated - - -

Not to keep beating a dead horse, but is Rust? I mean, in its current state, how it's actually played now...

Log in, get shot at, shoot back, repeat until you log out.

Meh I dunno; my request for Lean wasn't serious anyway, but I do think it serves a purpose.
Yes so we can do a variety of things like add more zombies, radiation, smoke, a name of a town region for discovery XP, etc.

When I play Rust its gathering ingredients to get started, getting a base going, then expanding your tech, and eventually striving to be the dominant force on the server, raiding people, let them rebuild, raid again, etc. Very similar to 7 Days as far as survival and setting up a base and gathering tech.

I'm not against lean, but we're against adding new features that aren't absolutely necessary until existing features are polished to a shippable state. We have loads of 3rd person anim cleanup to do, so no lean until those are done.

 
Will drinking directly from rivers and lakes be restored in Alpha-18?
Same as 17, get a jar or can. Why would you drink unboiled water lol. Better off dying. Well before you were. Now... lol. Secret feature.

 
I gave an honest reply with my analysis of how the builds were balanced. I’m not so much offended as that I see a conversation in which we do not agree is useless if your stated attitude Regarding my posts is how you really see it. Since your other tactic is to later state that your opinion was just never serious anyway there is no reason to go on.
I’m not against stealth players having an ability on horde night as long as

A) It means they don’t become OP builds with no disadvantages at all and

B) The “ability” isn’t standing in a shadow for the entire event doing nothing or even going AFK until it’s over.
Wait, are we talking about Lean or Stealth? Lean was a joke, Stealth was a serious question. Stealth sounds awesome as a build in every way except on horde nights, and I wasn't sure if the balance between those two (awesome 6 days a week : useless on day 7) existed. Some people have made some good points but it still sounds like you'll be sitting around on horde nights.

 
Same as 17, get a jar or can. Why would you drink unboiled water lol. Better off dying. Well before you were. Now... lol. Secret feature.
we called it "flavored water". It was so delicious you got the upset buff cause you were mad you can't ahve anymore

 
Honest question:Why don't oyu simply make pois have "sleepers" outside, that are set to wander around like normal spawning Z's?

This would automaticially increase spawnrate near populated areas and small villages won't be overrun, since there are limited houses...

Seems to me like the most obvious and easiest way to do it.
Because you would see them spawn. Sleepers are invisible, free until you get into the POI or very close. They also need a place to go sleep when you run away, and you might see them despawn.

 
Same as 17, get a jar or can. Why would you drink unboiled water lol. Better off dying. Well before you were. Now... lol. Secret feature.
Well, this quote will certainly stir up the nest... =)

Before "blank", you were better off dying if you drank murky water. So, "blank" must be a feature that gets you healthier, therefore "blank" is...

?

 
Well you already know what my reply is going to be... if someone wants to sit there all horde night while their friends are destroying zombies, that's their choice on how they want to play. A consideration should be the shared XP then, which frankly I'm against anyway.
Underground bases, let 'em, but fix the imbalances (add UG dangers). Grinding stoneaxes for experience, let 'em, but fix the imbalances (grinding stone axes shouldn't let you learn how to make concrete). Sitting still on a horde night, let 'em, but fix the imbalance (no shared XP).

I just don't get all of this "you must play a certain way" talk, but I'm an old soul...
Enabling a “tactic” where the player just sits still for 10-20 minutes of real-time does offer that choice. However, it will also result in lots of negative reviews and feedback that if you take stealth you are “forced” to stand still in a shadow during blood moon. Even people who hate it will do it because it’s there and they bought the perk for it.

It’s just like the criticism we have heard pre-A16 about how there was nothing to do at night because people just stayed inside their base sitting around waiting for the sun to come up. With A16s broken zombies at night and A17s broken zombie speed more and more people have gone outside at night and that particular negative feedback has abated.

 
Enabling a “tactic” where the player just sits still for 10-20 minutes of real-time does offer that choice. However, it will also result in lots of negative reviews and feedback that if you take stealth you are “forced” to stand still in a shadow during blood moon. Even people who hate it will do it because it’s there and they bought the perk for it.
It’s just like the criticism we have heard pre-A16 about how there was nothing to do at night because people just stayed inside their base sitting around waiting for the sun to come up. With A16s broken zombies at night and A17s broken zombie speed more and more people have gone outside at night and that particular negative feedback has abated.
this guy knows what he is talking about :)

 
Enabling a “tactic” where the player just sits still for 10-20 minutes of real-time does offer that choice. However, it will also result in lots of negative reviews and feedback that if you take stealth you are “forced” to stand still in a shadow during blood moon. Even people who hate it will do it because it’s there and they bought the perk for it.
It’s just like the criticism we have heard pre-A16 about how there was nothing to do at night because people just stayed inside their base sitting around waiting for the sun to come up. With A16s broken zombies at night and A17s broken zombie speed more and more people have gone outside at night and that particular negative feedback has abated.
The desire to sit still on a horde night while your friends are having fun around you is probably the same as the desire to log off and take a long poop; those people are going to be the lowest percentage of minorities, but by having a "personal heat map" even moving or hell if you're sick, coughing would attract attention... and, it's simply one suggestion out of two made so far. I'm certainly open to others.

 
maybe add this as a perk for 7dtd in stealth like handmade knives that deal an extra 20% more damage each rank and have a guaranteed bleeding debuff to the zombies that can stack this is also just an idea for stealth or cutthroat where knives will deal extra bleeding damage for every successive hit up to a maximum of 6 bleeding wounds but I don't know

 
i think maby people should see how the builds work out befor really delveing too deap into "fixing" something that has been alterded, befor even playing the altered verion

by altered i mean the changes being maide in alpha 18

 
I'm sorry but it's how it was. I know I come off as... abrasive sometimes, but I thought I posed that particular question well. I wanted to know in a18, what the balance was against a stealth build being useless in horde nights.
I know that overall you're more than a "yes man", but I also know that you do tow the party line (which you should). It's sometimes difficult to discern between the two, so if I got it wrong, I got it wrong.

Stop being offended, you know me better than that.
Stealth build is also agility build, meaning he does maximum damage with cheap 9mm ammo, nearly free bow ammo, and has the most powerful handgun in the world that will blow a man's head clean off, the 44 magnum. He slices and dices.

I mean if you stealth through your POIs during the week and slit everyone's throat with a knife, you'll have loads of ammo on horde night and do just fine. I did.

Its not incredibly hard to pick up an AK here and there either and use all that 762 ammo you found on horde night. TO me the AK guy has to mine, the 9mm stealth guy sort of doesn't near as much. Maybe for his 44 ammo but if you use bows and knives mostly you should have enough 9mm for oh ♥♥♥♥ situations and hordes.

 
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