GlassDeviant
New member
Nitrogen has a setting for generating smoother maps, and it's much better than the in-game generator while still taking a lot less time generating the map. Plus it gives you the choice of several degrees of smoothness. And it works just fine for me, as long as you are using the correct prefab list. With compopack and nitrogen installed correctly I have generated numerous maps for a19.2 and a19.3 without any noticeable errors, not something I can say for the internal map generator in 7dtd. Even the default Navezgane map is FULL of map errors in a19.3.SylenThunder said:Nitrogen takes a lot of shortcuts. It's not nearly as complex as the built-in tool. This has both plusses and minuses. Terrain generally isn't as smooth as stock RWG, though stock does have some areas that are pretty rough as well. You can customize the map a lot more with Nitrogen, especially in regards to POI and biome layout, but it's more likely to have placement bugs than the stock mixer.
Also keep in mind that Nitrogen has not been updated for a19.0 stable, much less up to a19.3. As a result, the process it's using is a few versions behind the default RWG mixer, and this creates some major compatibility issues. Right now it's basically "use at your own risk" tool, that may cause game-breaking bugs, and may not ever be updated again.
The community is pretty handy though, and if you've got questions or issues, they are very open to assisting.
If you're using Nitrogen, you should also use Compopack. It gives you nearly 300 additional PoIs.Throvolos said:Is Nitrogen still being worked on? The last update I see is for A19.1, and the POIs being created (with default nitrogen) have a very limited selection.
Some advice: Go with a 12k map maximum unless you absolutely must have such a huge map as the 16k one is. The game engine really does not like huge maps and the more you explore the worse it gets, forcing you to restart frequently or it gets really buggy.jehodon said:I'd like to input a world seed into nitrogen. But changing the map name does not change the world seed and it's still a randomly generated map instead of the world seed. I want to create a 16k map with the options in nitrogen that i want selected plus using my world seed at the same time. Is this possible at all? Looking forward to a response and thank you for the development of such a great tool!![]()