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1 : I can add a mixed versionHi Damocles
I finally found the time to read completly through this thread.
It was nice to see the tool growing up and getting better and better. Learned some new stuff too.
so now I have a few questions:
1. Is it possible to generate a map with just a few of these Cityblock-cities(Manhattan-style) mixed in inbetween those other style towns (european style) ??
2. Have you already found the time to throw an eye on that extra generic-zones we talked about ???
Would be cool if you could implement not just 3 but 5 freely setable zones - thx ahead
3. does Nitrogen considers the "RotationToFaceNorth"-command from the prefabs xml files ?
Does Nitrogen reads the xmls at all ?
bth I haven't played around very much with Nitrogen yet - sry - just generated 6 or 7 maps yet.
But iam impressed more and more about what u did with Nitrogen so far.
Iam looking forward to more further upcoming features that gives the users more and detailed control over the mapgeneration
cheers
Please, Id really like to know, bc Im deciding if continuing that game. Does nitrogen add also lots of non dungeon POIs, or are they all dungeons?Does this world generator mantain the a18 change of lots of non dungeon POIs? I just started and the world looks awesome, but every POI I found (still early) was a dungeon. I loved how a18 introduced lots of non dungeon POIs again
It does work with the mining mod. You have to add the prefabs in the mining mod to the prefabs folder then you need to place the rwg lines into the prefab.list.txt and follow how nitrogen has it and the zinc and copper veins appear . On generation thru nitrogenOnce you 2 (mag and damoc) are in snyc & collaborating we're gonna be in RWG utopia. I can't wait. Hopefully it works with the mining mod that adds copper and zinc to make brass https://7daystodie.com/forums/showthread.php?131108-MeanCloud-s-Mining-modlet-(A18)-with-copper-zinc-and-excavators.
I can't wait, it's gone be awesome.
You can turn on a separate biome for the border, such as wasteland or burned forest. Its easy to spot when entering the border, and easy to see the way back.@Damocles: Can you say me, how big the radiated zone is on a 8K map? i want to create a notify for my players in a18, because the zone wont show as red like in a17.
Thanks, i just ask for information.The new custom zones where just implemented. Also CompoPack 40 was just released. No prefablist for this yet.
In time...
(You can edit the prefablist accordingly of course, if you want to use the features now already)