.......
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.ZombieHordeMeter = False
2017-10-22T16:27:44 125.997 INF StartAsServer
2017-10-22T16:27:44 126.146 INF createWorld: Random Gen, StarVationTest, GameModeSurvivalMP
Exception: Block with name 'lootRad' not found!
at WorldBiomes.RC (System.String ) [0x00000] in <filename unknown>:0
at WorldBiomes.ZC (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0
at WorldBiomes.ZC (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0
at WorldBiomes.XC (System.Xml.XmlDocument , Boolean ) [0x00000] in <filename unknown>:0
at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, Boolean _instantiateReferences) [0x00000] in <filename unknown>:0
at GameManager+WQ.MoveNext () [0x00000] in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
(Filename: Line: -1)