I always stumble when setting up modded servers I grabbed files from the hub and I get this error in the log. Can someone spot my stupid mistake?:
2017-10-22T08:52:25 94.839 INF StartAsServer
NullReferenceException: Object reference not set to an instance of an object
at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
2017-10-22T08:52:25 95.006 INF createWorld: Navezgane, My Game, GameModeSurvivalMP
NullReferenceException: Object reference not set to an instance of an object
at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Block.GetBlockValue (System.String _blockName) [0x00000] in <filename unknown>:0
at WorldBiomes.ZC (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0
at WorldBiomes.XC (System.Xml.XmlDocument , Boolean ) [0x00000] in <filename unknown>:0
at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, Boolean _instantiateReferences) [0x00000] in <filename unknown>:0
at GameManager+WQ.MoveNext () [0x00000] in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0