Brian9824
New member
1, Wrong, it was zombies, but at 17.4 it was mining that was OP. We were speaking to the people who left before it got to 17.4 who felt zombie killing was the only way to level. Now mining has some advanced logic to reduce how much you get later and boost more early without breaking harvest amounts that we like.
2, There might be less zombies on day 1, but I added night time zombies with a chance for ferals to spawn at night, and staggered the respawn delay so its more performant and less "dead time", so overall there will be more zombies by far than in any previous version, just not more alive all at once in one area eating cpu for no reason.
Hmm it's almost as if people should play, document their experience and then post after they've seen it first hand. I mean its not like the spawning can't be tweaked via player feedback if it was adjusted too much in one direction