Ghostlight
New member
Yeah sorry to be negative, I actually like most things in the notes, except for these 3 chunks of pure keech....
Shame that the feedback you got was a load of bollox then, since the absolute fastest way to level (outside the very early game) was to mine trees and rocks. I play with a regular group. I am the miner. I always ended up 20+ levels ahead of everyone else in A17.We had a lot of feedback from Alpha 17 on how XP was was mostly earned by Zombie Kills, making play styles other than ‘Killers’ invalid as you could only level up by killing zombies.
You have got to be joking. How the hell could it get any lower, other than no zombies at all? I saw a lot of people complaining that the world was devoid of wandering zombies, taking all the suspense away. Not so much a Zombie Apocalypse as a Zombie Mild Inconvenience. Seriously, I used to go out mining for entire days and I'd see about 3 to 4 zombies total. And you are lowering this?? I don't remember a single complaint about too many zombies wandering the world. Inside the buildings sure, people complained, but as far as I recall everyone called for MORE zombies out in the world. MUCH MORE. This is unbelievable.We also lowered biome spawning some so players could have a little more breathing room when just exploring the world.
You listened to a bunch of whiners who sucked at the game and yet were too proud to play on the easiest difficulty. Well done. Now the game is balanced round these types of player.We heard many comments about zombie amounts in POIs and biomes in Alpha 17, and we also heard about the lack of smaller POIs that were simple to explore with few or no zombies