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(1.0/A21) bdubyah's modlets

xXC.H.U.DXx

I made them not float but changing the ModelOffset in the blocks.xml to a value of 0,0,0

for each

<property name="ModelOffset" value="0,0,0"/>

 
xXC.H.U.DXx
I made them not float but changing the ModelOffset in the blocks.xml to a value of 0,0,0

for each

<property name="ModelOffset" value="0,0,0"/>
oh yeah nice - i figured - i didnt look in the XML yet

thanks

 
Those aren't for normal use. They're just for the Nuka Factory prefab. That's why they are offset. Also why they have no icon or recipe. ;)

I'm not sure what changed with them but I'll check them when I get home.

 
Ah, okay. Figured out the Nuka items issue. They changed the loot template name. Just updated the mod on Git. Might be a few hours before Nexus is updated.

 
Also going to update the MRAP, BRDM2, and the collection mods to give the MRAP and BRDM separate loot IDs to try and keep the errors from happening.

 
Also going to update the MRAP, BRDM2, and the collection mods to give the MRAP and BRDM separate loot IDs to try and keep the errors from happening.
Nice man - I hope you don't think i was being PITA - i was just trying to help out if i could -

 
Not at all. :)

It was an issue I didn't think about happening when I coded it the way I did. I also didn't realize that the one mod's loot.xml failing to load would cause other issues like it did.

Hopefully it's fixed up now. If you have any issues still, definitely let me know.

 
Hi,

We added to the mod to both server and clients but when trying to place down the box truck it disappears and says "Object reference not set to an instance of an object" in the logs. I saw it was fixed a few updates ago but I have the last version of the pack (from yesterday). Any clue?

Thanks!

 
MD-500:

Need something with more comfort than the rough-edged gyrocopter? The MD-500 should suit you perfectly!

Has same storage as the gyro, but can carry a total of 4 people.

High fuel consumption, but holds quite a bit.

Does fly a bit odd. Doesn't have any roll to it, so it can be tricky lining up landings just right.

Like the gyro, "W" is lift, "A" and "D" turn it, "S" makes it fall quicker, "C" rotates the nose down and "Space" rotates the nose up.

WBd681m.jpg


6s3HxwH.jpg


Git: Click Here

Nexus: Click Here

 
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My pleasure. :)

Just realized I never actually pushed the MD-500 update for the collection to Github. Oops. Works out though as I had forgotten the sounds.xml additions for it. So Github is now current and Nexus will be in a few.

 
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bdubyah:

Just a heads up, over on nexus I put in a bug report whereby some users and myself are getting a nullreferenceexception when trying to place the regular or hostess box trucks.

 
The individual mod or the collection?
At work now but I'll look at it tonight.
The collection, issue was present in both most recent versions, I had a friend try it out as well, same problem.

 
Alright, just updated the Box Truck mod and the collection.

It was the same issue the BRDM and MRAP had with the loot ID. I forgot I added it to the Box Truck as well. I had borked the Unity project for the Box Truck so I just rebuilt them and took off the light flares as well as adjusted the ride height and torque.

Also made the fuel capacity/consumption consistent with how TFP is doing theirs. Might cause some weirdness with ones already in the world. Although with this error, maybe that won't affect too many people. Lol.

 
Aloha! love the mod love the vehicles but your last update seesm to conflict with the NewLife mod in the items.xml with id="133" which are both entries to lootcontainer

 
Yeah, I figure that's bound to happen. We need an index of what mods use what IDs. Lol.

I guess I can update them to a new ID and hope no one else is using it.

 
Alright, pushed updates for the collection, Box Truck, MRAP, and BRDM-2 to give them loot IDs 931-933. They are mine now so if they ever conflict again, it's someone else's fault. Lol.

Working on another aircraft that might be done today and I'll update again. Also have some better flight physics for the MD-500 thanks to some help from Ragsy. I'll push those updates whenever I update the collection.

 
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