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oh yeah nice - i figured - i didnt look in the XML yetxXC.H.U.DXx
I made them not float but changing the ModelOffset in the blocks.xml to a value of 0,0,0
for each
<property name="ModelOffset" value="0,0,0"/>
Nice man - I hope you don't think i was being PITA - i was just trying to help out if i could -Also going to update the MRAP, BRDM2, and the collection mods to give the MRAP and BRDM separate loot IDs to try and keep the errors from happening.
The collection, issue was present in both most recent versions, I had a friend try it out as well, same problem.The individual mod or the collection?
At work now but I'll look at it tonight.