Console [07/11] - Message from the Team - Progress update

you seem to be confused, TFP are developing the PC version of the game, this is the console section.
No sir, I'm not confused. Pretty sure TFP have a console team, in which Clare is a part of. They have to give iron galaxy and telltale the things to port over. So you're thinking about the guy making your burger, I'm talking about the ranchers.

 
I don't work for TFP, I work on behalf of TTG and IGS. The messages come the console team which consists of TTG and IGS, but as TTG are the publishers most of the messages are from them. IGS would be more involved when it comes to patch notes and message contents like that.

Edit: To clarify, TFP do pass completed things to the console team to port, and sometimes there is some collaboration, but it's almost like two umbrellas rather than one.

 
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I don't work for TFP, I work on behalf of TTG and IGS. The messages come the console team which consists of TTG and IGS, but as TTG are the publishers most of the messages are from them. IGS would be more involved when it comes to patch notes and message contents like that.
Edit: To clarify, TFP do pass completed things to the console team to port, and sometimes there is some collaboration, but it's almost like two umbrellas rather than one.
Ooh.. food reference. TFP is like TGI Friday's, and TTG/IG is like Rallys. :triumphant:

 
I don't work for TFP, I work on behalf of TTG and IGS. The messages come the console team which consists of TTG and IGS, but as TTG are the publishers most of the messages are from them. IGS would be more involved when it comes to patch notes and message contents like that.
Edit: To clarify, TFP do pass completed things to the console team to port, and sometimes there is some collaboration, but it's almost like two umbrellas rather than one.
Fair enough...I was kinda close...i think lol anyways I included this video madmole made a while back explaining the console update process. Hope it helps some of y'all

 
Sounds like great news, and happy for console players to finally play a16, but I still dont get why are they still a whole alpha behind?
The reason consoles are so far behind is mostly due to the limitations on hardware imposed by said consoles. Aside from that, it's all coding. Making Asset A work with String B while ensure you're not crashing Thread C can be difficult, especially when you're not able to use simple workarounds because of the Console OS. Patience is key here.

 
Man.....i saw thread #54 and thought, holy crap, the update is here!!!

Oh well, still good news. Like it's already been said, there are some who will still complain.

It does sound like we are still months away but it'll totally be worth the wait.

Good thing its summer time, we'll just have to go play outside until the update arrives 😐

 
Man.....i saw thread #54 and thought, holy crap, the update is here!!!
Oh well, still good news. Like it's already been said, there are some who will still complain.

It does sound like we are still months away but it'll totally be worth the wait.

Good thing its summer time, we'll just have to go play outside until the update arrives 😐
Yeah pretty much. I feel we are looking between October-December before the update but this is just my speculation. It wouldn't be a lie when they said later this year lol. I'm very interested in what all they are going to be able to do on console with this new unity update. Be very interesting to see how the game run after on both consoles and on top of that how much more will it allow them to add as in content.

Really at this point for me personally I have been on 6 days a week at work for the past 14 or so months not counting vacation time and holidays. They told us they bringing in even more work so don't see it letting up. So I haven't had much time to play much of anything. Now it is summer time it is sleep, eat, work, repeat and oh wait it is time to cut grass again lol. Between this and other games and A17 on PC when it hits will keep me going. But really excited about this when it does hit console it will be nice to play again with some friends and such.

 
"Some features"

I'm quite curious as to what features they are... Block painting? Armour colouring? New weapons? Turrets? Of course there's new zombies... right?

 
Because you develop for the PC then port to the consoles.
Not quite. The PC version is an Alpha build that is still having core features developed. The upcoming release of a17 for the PC isn't just a usual update with a few features either. Almost the entire code has been re-done from the ground up. Not just because of upgrading to Unity 2017/18, but also because entire systems like buffs and zombie AI have been re-written from scratch.

The console version on the other hand, was taken as a finished product on Alpha build a14.7. It was pretty stable, but still had a few bugs. They ported that to the console, and have been getting updates from The Fun Pimps as items are deemed stable/complete enough to be ported over. If a system is unfinished (like electricity has been), it will not likely be ported over to the console. (Which is why I'm always amazed that they put the minibike in the console.)

The console version is published by TellTaleGames, and is being developed by Iron Galaxy. This is completely separate and independent of the PC Alpha development. So much so, that you can almost consider them two wholly separate games.

Now the Console version is being updated to the newer version of Unity. I imagine you will see things like painting, the crossbow, updated zombie types, and possibly electricity. I do not imagine that you will see things come to the console like the new cars, the new buff system, the new AI, or bandits and survivors.

Which isn't to say the console isn't getting those things. Hell, if TFP things they have it stable enough, and IG is able to make it work within the horrid system specs of the console, it just might be in the next update.

I wouldn't get your hopes on anything huge though. I imagine you'll get the rest of what was in a15, a good part of what is currently in a16, and a very good bit of optimization. Which may be able to lead to expanded worlds, and a better multiplayer experience. Hopefully they'll also have found a good way to work around the bugs caused by Microsoft's horrible file system.

 
Thanks for the update, Clare.

It sounds like we are still far away from the update which probably will come in October if you ask for my estimation. The the most persistent bugs will be eliminated after finishing the update. As soon as this is done they will port some features from A15 and A16 step by step to consoles which never have been available on PS4/XB1. New places (probably buildings and more special places like construction sites) will be added. That sounds pretty cool but it will be hard to wait a few months more. :/

But after all, thanks for holding up the game and making the upgrade. This will make more people support the project.

 
Very exciting update from the team. Thanks, Clare and please pass along our gratitude to the team in keeping us updated.

I agree with many where we are for sure looking at the Q4 for this release. Though that seems to be a long time away, it will be here before you know it.

Thanks again Clare for the updates. Tell the team we greatly appreciate their hard work and are excited to see the fruits of their labor.

 
I was busy and missed out on all the terrible analogies from sylenthunder!!! So heres mine.

The fun pimps and telltale and iron galaxy are like a 3 way switch. Telltale are iron galaxy are the travelers and the fun pimps are the hot. They fun pimps are constantly supplying power but until the travelers are switched to the right setting you still wont have power and the light will still be off. If that dont explain it, i dont know what will!!!

 
So many analogies and I don't even know what a Rally's is.... *google* ...now I'm just hungry.

- - - Updated - - -

Also, thank you all for your support, I will definitely pass these messages back to the team :)

 
I couldn't imagine playing the game without the minibike. The game opens up so much for me once I obtain it. But what I really want is that compound Bow and some nice Bow perks to go along with it. Imagine having a "Hawkeye" perk, performing no look kills! That would be sweet.

 
I wonder if the unity update will change the game massively. Like rust changed.. I still like the original rust but the newer version is more polished. Also I wonder if it will be optimized this time around.

And before sly jumps down my throat. No I'm not a games developer

 
I wonder if the unity update will change the game massively. Like rust changed.. I still like the original rust but the newer version is more polished. Also I wonder if it will be optimized this time around. And before sly jumps down my throat. No I'm not a games developer
Not sure what you mean by massively. The new unity update is allowing them to optimize the game more so yes to that. By how much no information has been released yet to say but I would imagine by good amount. On top of that they did say more content was coming but again they haven't said what yet so we don't know yet what is coming besides more stuff from A15 and stuff from A16 from PC.

the max amount of players increasing..?4 players is kinda boring.
Probably not but who knows. My best guess based on things that have been talked about would be no though.

 
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