GermanPatriot
New member
It was really helpful if it was possible to customize the spawn rate of some enemy types. For example we should be able to set the share of cops of all enemys manually up to 15%, feral wights up to 10%, zombie bears up to 10% and the rest will be standard zeds.
This could be a way to let everyone customize the game to make it work the way he wants. And for everyone who needs to get ass kicked, just disable standard enemy spawn and try to keep on the road only with cops, ferals and bears all over the area.
When the game engine is upgraded to Unity 2017 it should not be a problem to let the game run smoothly while you fight a bunch of cops. We do not need 30 enemies at once but it would be very cool if we could set enemy spawn probabilities manually.
This could be a way to let everyone customize the game to make it work the way he wants. And for everyone who needs to get ass kicked, just disable standard enemy spawn and try to keep on the road only with cops, ferals and bears all over the area.
When the game engine is upgraded to Unity 2017 it should not be a problem to let the game run smoothly while you fight a bunch of cops. We do not need 30 enemies at once but it would be very cool if we could set enemy spawn probabilities manually.