Recent content by warmer

  1. warmer

    Should * Star items cost more? Intended/bug/oversight?

    they should also scrap for more parts as well in my opinion. Though right now EVERY single belt slot I have is occupied by starred item. Maybe they are too common.
  2. warmer

    Should * Star items cost more? Intended/bug/oversight?

    if you want to get that granular you can, but a simple thing would just be to multiply the base rare x 1.5. The Star is a flag that can easily be associated with a pricing calculation. I think the multiple stat boost pricing variability would be a bit more complex. As it stands now, a weapon...
  3. warmer

    Should * Star items cost more? Intended/bug/oversight?

    Oh I hadn't seen a double star. do you mean 2 stars, or two gold stats? Either way, the same price seems like an oversight. Its a massive advantage. I have a tier 6 boneknife with all gold stats after combining 3 started tier 6 knives. its so OP. I also have a tier 3 stone ax with gold stats on...
  4. warmer

    You ever wonder if you can and curiosity gets the better of you

    Well... I was putting up a land claim and noticed it was 3 squares away from the fence and I thought... I wonder if I can boot them over, and what would happen. Essentially nothing after the spawn limit is reached. Pretty cheesy, but it worked as expected.
  5. warmer

    Sandbox option to turn off biome gated loot stage?

    Is there an option to turn that off in Sandbox? I seem to remember there was one before, or is that mod only now?
  6. warmer

    3.0 Sandbox Options to add

    What is your setup that you need to go to 120?
  7. warmer

    Anyone have an Enemy Tier list?

    I am curious about this as well. I am assuming the Elites are the various radiated versions of "normal" zombies. I am playing on High density/high respawn/feral max. I havent seen a radiated yet, but I also havent left the forest yet either.
  8. warmer

    Should * Star items cost more? Intended/bug/oversight?

    Not really. It's pretty simply. If it's starred, take base rate and multiply by 150%. So 1000 would 1500. Not complicated really. They already have a flag for starred items, they just need to add that to the price calculation. If starred cost = 1.5
  9. warmer

    More spawn rate granularity

    Ya we need a few more levels. I was playing on High density and High Spawn rate and it was practically NON STOP. I want something between Normal and High spawn rate. I got maybe 3min between killing what was in view and things spawning at my draw distance and approaching. Normal you can wipe...
  10. warmer

    Confusing tool tip on celebrate kills

    I hadn't considered kills other than headshots, because that is how I always play. Ya seeing confetti from a bear eating a zombie or a group burning up in molotovs would be pretty over the top lol. Is that how it is normally if confetti is enabled, and the headshot setting = off? The test was...
  11. warmer

    Confusing tool tip on celebrate kills

    Saying headshot only triggers confetti on headshot kills. That is redundant. You can't kill them without a headshot, so if celebrate kills is enabled, then it would do confetti on ANY kills. That implies it is different for headshots only, when it would behave in exactly the same way on any...
  12. warmer

    Confusing tool tip on celebrate kills

    This implies headshot only setting will enable confetti. WTF?! I just want to do headshot only without confetti. That is SILLY Is this an error in the tool tip? If not, WHY would you do this? Most headshot only players DO NOT WANT confetti If this isn't headshot only always confetti. WHY would...
  13. warmer

    When is 3.0 hitting Steam for non streamers?

    It's live now on Steam
  14. warmer

    Learn by doing hybrid - MadMole mentioned, was this scrapped for 3.0

    I was under the impression it was for sure coming back at some point. The question was more so what form it takes. It's the one RPG thing that I miss the most. The putting points in things and magazine only progression feels very arcade like and not RPG like it once was.
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