Why do we need huge red bars that have absolutly no purpose in the world editor just so we have to scroll trough the options that would perfectly fit on the screen without scrolling?
Really?
It´s basically a play test. And you still would get it on a monday and probably at least a week later as usually there are usually hotfixes done for issues that occur during the weekend before releasing it to the public.
They could do something in theory as they have the copyright to everything created within the game. They won´t do anything though as this could create an example for others to follow and the last thing they need is more work.
Anything you build or modify in the game, TFP has the rights to, not you. You can only ask to be mentioned, you have no legal ground though.
They should credit you tbh, that´s just good manners.
They were listed as developers when it first came out along with Illogica. Also i think it was mentioned in a dev stream, Guns Nerds and Steels also talked about that in a video and had a source. I am not gonna look that up, not worth my time. Believe me or not, i actually don´t care.
Also why...
It has a lot of DLC´s yeah. So far we are 60 hours in on the base game and didn´t start the campaign yet. For the price it gives you enough content so far. There are things locked behind DLC´s but mostly cosmetics and different recipes for the same thing that you can also craft with the base...
The big mistake was to release a new game before 7 days was finished. After now nearly 13 years of development and bandits still missing 10 years after the first announcement that was simply a really bad idea. It might have been not such a problem if it wouldn´t have been another early access...
Yes, don´t ■■■■ where you eat. Not gonna risk all my stuff going lost because the game deceides to glitch a zombie trough a wall or a different bug happening.
Also for aesthetic reasons.