Riamus
Hunter
I'm not going to look back to what I originally said since this particular thread seems to be half broken and not loading well, but I am pretty sure I said something like "some people" and not "you" when talking about not liking the magazine mechanic. In the same way I said that some people say they are forced to play a certain way. In any case, I'm not saying you can enjoy a mechanic but not think it needs tweaked. I've requested tweaks for magazines since they came out and I generally like them.I just don't understand why you're attributing playstyle to whether someone likes a mechanic. Why do you think I "don't like" the magazine mechanic? Your conclusion just doesn't make any sense to me. You're just deciding causation incorrectly, and I don't see why you're doing it.
And I disagree. Magazines come slowly.
Take this for example: I enjoy crafting weapons, tools, armour, etc. I enjoy choosing to put resources together to create a usable object. I also like questing and looting. The game is currently balanced in a way where, if you don't invest in perks that increase magazine drops (especially intellect mastery, but also the associate use skill), you will be inundated with resources that you can't yet use to craft better gear than you loot. So the only times you really get a chance to craft gear improvements is basically in stone tier and at quality 6 steel tier.
The only way for me to improve my crafting skills is by looting and questing (magazine bundles) and buying whatever magazines the trader offers that I want. The way I get weapon/tool improvements is the same exact way (looting, questing, buying).
If I specifically invest in magazine drops (intellect mastery, nerd outfit, points into skills to weight that type of magazine), it gives me a chance of being able to craft an item before I've looted or bought a better version. A chance. I *might* get to make use of crafting before quality-6-steel-tier in a playthrough if I specifically build towards that goal.
So again, I disagree that magazines naturally come at a "good" rate.
I wish I could craft gear upgrades, but most of the time I can't. If I want to craft an iron-tier weapon, most times I'll get a steel-tier equivalent before I can even craft any iron tier.
As far as magazine speed, it comes down to your play style. If you don't regularly scavenge or loot or quest or something that will help you find magazines, you're going to progress very slowly. In the end, this isn't really different from any other resource. If you don't spend much time mining for iron or scrapping stuff for iron, you're going to have a hard time building a base very quickly in the game. A good mix of all activities in the game will usually be better for overall gameplay than either completely avoiding some activities or not doing them very much. So for magazines, if you're regularly going out to scavenge or loot or quest, magazines tend to come in (other than armor) at roughly the same rate as you can find stuff. It varies, of course. You can sometimes find something really good earlier. Other times, you can craft it before you find it. But in general, it is roughly the same rate. As I mentioned, armor is very slow unless you put points in armor and that needs adjusted. And weapons that you don't have points in will also be slow, but that shouldn't be a big deal because if you don't have points in them, you most likely aren't using them anyhow. But for everything else? It's pretty even. Of course, you need to know where to look. For example, Forge Ahead magazines can be found easily by looting things like workbenches and cement mixers. These are really easy to find if you know where to look (garages and construction sites are the easiest, as are trader compounds). But if people are just looting mailboxes, they aren't going to find them very quickly. So part of it comes down to understanding where to find things.
Now, here's the issue. Let's say people who are playing a good mix of activities start getting double the magazines because they increased the drop rates for magazines. Crafting for them will be way ahead of loot. For someone who wants to craft everything, that's not a problem. But for people who don't want to craft and just want to loot, it is a problem for them. They don't want to have crafting be superior to looting. And those who prefer crafting don't want looting to be superior to crafting. That means that the magazine drop rate needs to work out to be roughly equal to your ability to loot things. And that balance has to be based on a middle ground of how people play the game. So for people who play a decent mix of activities. It will still mean that someone who does mailbox runs and keeps re-looting book stores will be able to craft far sooner than they find stuff and that people who rarely scavenge will not be able to craft as quickly as they could find the loot. There will never be a perfect balance in that for all play styles. Now, I do think it can use some additional balancing and tweaking as I've said, but it's mostly in a good place for the best balance for the most players that they can do. It won't be best for everyone, but that can't be helped no matter where they try to balance it because play styles vary so much.
Ok, so this just proves that the armor isn't necessary. You never have a food problem even without farming. So that means that you don't need to use the farming armor or LotL for food. You can just farm and it will work fine. You can use those, of course. As I said, there's nothing wrong with it. But it is clearly not necessary and this thread has a lot of talk about being forced to swap armor.When I play solo, I hoard the canned food that *can* get used for later-game food recipes. I end up getting more "non-crafting" (peaches, cat food, miso soup, etc etc) than I can eat myself. So I end up with a hoard of craftable canned food in mid-late game that I never end up using, and then I end up crafting food with it, and I never run out. Just from looting.
So, farming is never necessary for me. It's just resources for storing. If I make a few Dew Collectors while playing solo, I end up with a chest or two full of water, and I start crafting glue with it or something because I don't have a use for it.
And like I said, I have no interest in farming *until* I have quality-6 Farmer Boots and Farmer Outfit, and maxed Living Off The Land.