I use 3D software for my blueprints but your way very cool too. I believe that If you want to make a good base, you should have the design before you start building. In the photo, I can count how many blocks I need by selecting a section of the model, which helps a lot too. Its hard to see but the darker colored blocks are steel, and the lighter colored blocks are concrete. the checkered Blue and Green are to see if the Blade Traps fit in the base perfectly.
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All you need for your farms is to find the nearest Bob Boars/Carl's Corn. I spent more than half of my game looking around for one and then it just popped up in a further city away.
The devs are probably thinking we are taking our bases a little too seriously.
What software did you use to make this? Is it free?
I like how you can show the entire landlaim (71x71) all in one shot. I can do the (71x71) also, but 2D is not so good as 3D. Plus, my bases are much smaller, and each game I try out variations to make them better.
I would be interested in trying my hand at 3D base blueprints, but cost is a concern. If the VA would pay me for the damage the army did to my heart back in 1987, then I think I could afford to buy even somewhat pricey software, but unless they grant me an increase in my DC&P rate, free software is all I'll have to work with.
Right now, I have my crafting base is basically the same height/size every game, and the only things that changes are how I lay things out. Currently, I have just a single story for my crafting base, with 24 Dew Collectors up on the roof. Footprint wise, the base is 9x9, with the first floor sitting on a 6 block high foundation, with a ladder right down to bedrock in the middle of the 9x9. I used to fill in the base foundation, and just patch this up from the outside when the zombies broke a block, but this game I have not bothered, and I can repair all the blocks from the inside (except the 4 corners, I still have to do them from the outside), but it is easy. I don't do Horde Nights at/near my crafting base, so the wandering hordes/screamers just die on the spike traps, and I can do my thing.
At the 7th block high, I use the open grid cubes in a 4 block wide deck, all around my 9x9 base. each level of my crafting base has a 4 block high interior (so I can stack my workstations), and the ceiling is 5 blocks higher than the lower floor, and then I build another 4 block wide deck around my 9x9 tower. I slap a railing on the outer blocks, and can place Dew collectors all around the deck, and 8 more within the 9x9 tower footprint (I need room for my ladder/hatch, so 8 rather than 9), but this gives ma all the smirky water I could ever want/need, and I see no use for the water purifier mod, as then I can only stack 10 water, rather than 125. I'm set up with 7 campfires within my 9x9 base (which is really 7x7 interior), and that allows me to cook multiple full stacks of smirky water all at one time.
Murkey water = Smirky water in my game, for the expression the game designers get when your little digital dude has the reaction to drinking water that is not pure, lol. If they changed the stacking limit to 125 for pure water, as well, then I would buy the filters, but as long as I can store 12.5 times as much in a single stack before purifying, then that is what I'll do. 24 full Dew collectors = 144 water, and this is just one and a partial stack when awaiting cooking/purifying, rather than 14 and a partial stacks for pure water. 7 campfires can be loaded up with 60 water each, so a total of 420 water can be set up and cooked, and when you come back no overflow/canceled is left. I just grab 4 full stacks of smirky water, and set each fire to 60, and put the rest back in the water box.
My forges are just 2 in the start, stacked one on top of the other, to the right side of my door. My first 2 workbenches get stacked on the left, and later on, I add 4 more forges and 6 cement mixers, then a second pair of workbenches and a single chem station, and that is all I am currently doing for a crafting base. 3D software would make a great image to share what my base looks like, and if folks starting off wanted, they could just copy what I do. Even better, they could build their own, and test out variations, and post their own simple/started bases.
I must be some kind of freak, as I like the start off with nothing, and build all the way to 300th level aspect of the game. I don't like starting off with a steel walled base, with steel storage boxes, all filled with stuff, which is what everyone else does. My partner just dropped his game (he played to day 36), and just jumped on to the server, and his guy made it to level 5 on his first day, but he already has steel tools, a truck, and a motor cycle.
The server is on day 14.
I was trying to catch up to my partner, and reached day 33 last play session (so we were almost even), but now he is playing on a server. Oh well.
I'll just keep plugging away.