So, if we feel it is ready today or tomorrow, we should just sit on it for two months? No thanks.@faatal seems alot of people are pressuring TFP to release 2.6
i wanted to give my thought on its release real quick,
after looking at the update history notes to the build and the previous posts about all the bugs being fixed, to me it just seems like there are to many bugs you folks are having to be dealt with atm.
so i propose you guys holding off on 2.6 release for another month or so to ensure all the nasty bugs are squashed.
Instead make a concrete ROADMAP FOR 2.6 RELEASE in 2 months.
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thanks
I would not play an experimental if I was worried about bugs.@Grandpa Minion
You're afraid of losing players because of bugs...Make a test server, I'm looking forward to it, although of course the online numbers are lower than yours...
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Sure. 2+2=4 and 2.6 localization was updated yesterday, which I think they were waiting on.I'm not sure if anyone here can help, but I was just thinking of something...
Where's the @#&^%^$@^ %* &&%^% *( (&%$# #%^ %^$#* & ^%#$# % %^$ **&%$ Update 2.6 Experimental?
Just a passing thought.@faatal ? Anything you know that you want to share?
We lowly console players do not have the option to enable it, so it would be really nice if they added it for us, which it seems that Faatal said that they will be.There aren't many people who need this. You can enable it; why clutter the new game menu with unnecessary options?
Why crop the screen so much? Both the computer and console screens have the same aspect ratio as the game image. Why cut off two-thirds of the image at the edges, turning the gameplay video into a keyhole view?
I have always viewed the "Have a Cookie" reaction as "You shared your opinion or statement. Good job. Whether anyone agrees or cares is unknown, but have a cookie anyway."What does the "Have a Cookie" reaction mean?
This. Also aFound a description:
"The cookie emoji () generally symbolizes a treat, reward, or comfort food, often sent to signify kindness, congratulations, or encouragement."
So guys, bring on the cookies, you know you want to... Right Jost Amman?![]()
Because everything is more exciting when viewed through a keyhole.Why cut off two-thirds of the image at the edges, turning the gameplay video into a keyhole view?
I can imagine that Snowdog will be replying to this soon.Because everything is more exciting when viewed through a keyhole.
I just noticed the 2.5 has been updated to 2.5+? Am I crazy or no
What does the "Have a Cookie" reaction mean?
Well, it's not a "LIKE". It's more of a... Relax, Take it easy, move on, kind of thing. Same result as a "face palm" or "knuckle rub". Your message doesn't get a point from that reaction emoji.\
Speaking about that, there's a few "cookie monsters" here and it gets me so... But I digress!(probably getting cookies for this one)
Really? Did that change with the new forum? I never see those numbers anymore, but I didn't remember it having any impact in the old forum. It was treated like a thumbs down before, IIRC.The cookie reaction is meant to be positive. It gives positive reputation when awarded.
Yesterday I added an additional 24 game hour delay to sleepers being killed by the timeout, so that should be enough to take care of it and not break anything. That will probably not be in 2.6.@schwanz9000
Hello Mr Schwanz. Is that short for Schwanzon?
Anyway, I've discovered a bit of a problem. I'm assuming the despawning of quest zombies during quests is a way to mitigate quests getting stuck...whether it's from a final zombie that is so lost that it takes too long to find, or when trigger balls don't cause the final zombie to spawn.
Right now I'm doing my first ever full stealth playthrough, so I'm moving slower through quests. When a storm starts during a quest, it can prevent me from going outside to safety. Or with a POI like the Close Encounters Gun Range, where pretty much the whole thing is outside...I have to hunker down and wait for the storm to pass. My slower progression through the quest, combined with having to wait for the storm to pass, results in a lot of the remaining zombies simply timing out and the quest finishes on its own.
Wow you responded to this just as I was playing a POI where the zombies timed out.Yesterday I added an additional 24 game hour delay to sleepers being killed by the timeout, so that should be enough to take care of it and not break anything. That will probably not be in 2.6.
The official version doesn't and won't feature chicken coops, as has already been discussed in this thread. Therefore, you'll need to ask the developer of the mod that includes the chicken coop what to feed the chickens.Off of the topic btw, I wondered, are we gonna need to feed the chicks with some stuff as we do with bees, to produce eggs ?
It doesn't matter what it's called. What's the logic behind this pruning?That's called a "Short" or "Reel" welcome to 2026 grandpa
The official version doesn't and won't feature chicken coops, as has already been discussed in this thread. Therefore, you'll need to ask the developer of the mod that includes the chicken coop what to feed the chickens.
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It doesn't matter what it's called. What's the logic behind this pruning?

No chicken coop.Can you give us any inkling about what is in 2.6? Chicken coops, perhaps?
That means no chicken coop in 2.6. I did not say never.No chicken coop.Can you give us any inkling about what is in 2.6? Chicken coops, perhaps?
One of my changes is bears fit in 1m wide spaces.