Riamus
Hunter
Personally, I hate games that require you to carry around different outfits to swap each time you change location. I prefer just having it all there so I can ignore it after completing it. I won't even change the armor here just to get bonuses for anything. The most I'll do is swap to my desert vulture at a trader when buying/selling once I have that book, but that is because I carry it with me anyhow. If I didn't use that weapon, I wouldn't even do that.As much as I do like the new Biome Gear in place of the Biome Badges, I feel like it is really weird to wear all of them at once. I could not picture having a respirator, a sunhat, a wool hat, and *whatever we are wearing to protect against radiation* on my head all at the same time. I know that players can equip and unequip them as desired, but I feel like it would be more immersive/realistic to have to pick one. Players could keep them in their pocket/drone/vehicle to swap out or keep them at the base to just take what is needed. That would add some strategy to the gameplay.
I suppose it is a lot like the Spawn Near Bag topic earlier in this forum: It would be great if players had the option to toggle one Biome Gear at a time vs. stacked. Also, it would of course be cool to have the option that it is visible on the character.
Anyhow, I think they are spending enough time trying to redo things. No need to keep redoing them over and over. Time to move on, imo.