NiteViper
Survivor
Must be one of those who starts a new map, goes over collects 2 grass or a rock and claims he messed up and has to start the map over againHA! I've got 30,000+ hours of starting new games.![]()

Must be one of those who starts a new map, goes over collects 2 grass or a rock and claims he messed up and has to start the map over againHA! I've got 30,000+ hours of starting new games.![]()
Testing can be like that some days.Must be one of those who starts a new map, goes over collects 2 grass or a rock and claims he messed up and has to start the map over again![]()
I like the idea of it working at my base even more than at the trader. Cameras are fine, but they often open the doors when I don't mean for them to open just because of the limited ability to adjust the cameras to cover a decent amount of area without covering areas you don't want. Honking would be a great option.That seems possible, plus perhaps opening gates at your own base.
How about creating "heat" for attracting screamers?
Convincing Bandits to climb into your 4x4?
Is it possible to make it so zombie's colliders are simplified at distance and ragdolls are disabled on death? Wouldn't that help improve performance?Testing can be like that some days.![]()
I call it Snowdog's outfit. Did similar last night, two times, storms are cool addition to the game so far for me...So I respawned and did a naked corpse run
In general terms, and with an undefined timeline, could someone from TFP, please, tell us if there is still an extensive list of changes, fixes, and new features intended for 2.0...or is there relatively little left to button up?
I'm not sure. We'd need faatal to comment on that, but he's SUPER busy right now.Is it possible to make it so zombie's colliders are simplified at distance and ragdolls are disabled on death? Wouldn't that help improve performance?
Storms are disabled (set to 0%) by default in version 2.3. Will storms be enabled again by default in version 2.4?V2.4 will have some more changes to storms, bug fixes, etc.
I just wish they removed the spawn close to your body! That would add so much risk and danger. Yes you dont have too but if you give people the opinion they will do itJust wanted to mention that I'm really enjoying the v2.3 update.
Yesterday I died in the burnt forest about 2.5 km away from my bedroll. So I respawned and did a naked corpse run without any biome gear.
It was a lot of fun, ducking into buildings to catch my breath, avoiding ferals, and sometimes sprinting like crazy while the biome timer was running out. 2.5 km is a LONG hike without biome gear!
Eventually made it back to my backpack and minibike, reequipped my gear, and returned to camp right as a storm was starting.
Gotta say...it's been a long time since I had so much fun in 7DTD doing something as mundane as a corpse run.
Indeed. An option in the world settings to disable respawning near backpack will be super welcome.I just wish they removed the spawn close to your body! That would add so much risk and danger. Yes you dont have too but if you give people the opinion they will do it