Grandpa Minion
Active member
yeah that makes sense for sure, cant stand when people do that myself...Writing in all caps is usually viewed as shouting in forums.
yeah that makes sense for sure, cant stand when people do that myself...Writing in all caps is usually viewed as shouting in forums.
He has to.Dude, at this point, you're only fighting with yourself.![]()
Do you not understand that there isn't anything that anyone on this forum could suggest that will change what the Fun Pimps are going to do?are we ever going get to the point players stop asking for un needed things ATM and just let the pimps focus on what needs to be fixed?
A developer probably has more incentive to work on things that help everyone than things that work only for a part of the players (even when that part is the majority). Nvidia's methods help it maximizing its market share, but do not help its features being adopted.
Hardware-accelerated solutions will always outperform software solutions. Nvidia is the only company offering Tensor-core accelerated AI upscaling and frame generation. It doesn't really make sense to criticize a company for innovating. But anyway...
Почему переводчик называет разрабов сутенёры ?
And of course well documented bug reports! Those help them out immensely.Do you not understand that there isn't anything that anyone on this forum could suggest that will change what the Fun Pimps are going to do?
There might be a rare occurrence where someone suggests something that happens to align with what they're doing that they might entertain, like when I suggested a step-forward animation for Jason's grab to the Friday the 13th The Game devs and they liked the suggestion and implemented it. Why? Because it was easy to add and was an effective solution.
So people can suggest whatever they want. It's not slowing anything down.
There are companies who innovate and then offer some of their innovations with reasonable license terms
That, in an abstract way describes, what TFP did and are doing with 7 days to die asThis is for example a good method to get anything widely adopted as a standard
There are companies who innovate and then offer some of their innovations with reasonable license terms to their competitors (google "FRAND") so the innovation gets adopted. This is for example a good method to get anything widely adopted as a standard that interfaces to the rest of the world. If the group who designed USB hadn't given it out on FRAND terms as licence it would not be THE ultimate connector standard today.
I don't remember Nvidia ever choosing the FRAND method so usually we have 2 methods for everything (gsync, freesync for example) and game developers have additional work to adopt both, or they only adapt one, or none. This surely worked well for Nvidia, no question (not always, I don't think gsync was a success story). But for us players it means for example that DLSS4 is not in 7d2d vanilla. If Nvidia had licenced it the chance it would have been in the game now would be much higher.
The main point of my post was "But PLEASE don't gut the underlying code/framework that Laydor used to get the DLSS mod working." I even boldfaced it. I really don't care to get into debates over licenses, patents, open source, and/or the evils of late-stage capitalism. But based on the number of recent and upcoming releases shipping with DLSS support, adoption seems to be fairly wide-spread in the games industry. In the AI realm, Nvidia already is the de facto standard, as basically everything is powered by Tensor cores now. So whatever they are doing appears to be working.
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Ultimately, as a gamer and an AI hobbyist, all I care about is the technology. Period. That's it. Better tech gets me better framerates and processing/rendering times. AMD is free to develop their own proprietary tech for hardware-based AI, just as Nvidia did. If AMD produces a superior product, then I'll switch to AMD. The whole philosophical debate surrounding this is just silly. Philosophy can't make my games run faster or my upscaling look crisper.
Do note that this is also largely because FSR is basically free, but DLSS initially came at a cost to developers. Nvidia has changed their tune on that and now offers it free, but only because they lost a lot on that gamble. That and they rolled the cost off to the consumer.You can find FSR in a LOT of games. I see it everywhere.
Ok so now it's free so, why not put DLSS in 7 Days to Die, to have full native support, and not from a mod, but integrated by TFP.Do note that this is also largely because FSR is basically free, but DLSS initially came at a cost to developers. Nvidia has changed their tune on that and now offers it free, but only because they lost a lot on that gamble. That and they rolled the cost off to the consumer.
DLSS (for Nvidia RTX cards only) would bring more FPS, which is never a bad thing in this game. Integrating DLSS now instead of later would be good since they need to fix many bugs still. Adding DLSS later could create extra bugs that they need to fix all over again.i dont get why so many people are so enamored over optimized image quality, that would be super nice but lets get all the bugs fixed first before adding more pretty things.
7d2d is far from finished just by the bugs alone... and to me optomizing chunks loading in, players downloading world, zombies spawns, vehicles and water are more critical than seeing an image in upscaled to look better.
All of those assets are from EFT. TFP can't just hire the modder and get to use all of those. Lol. Use your brain.15 minutes ago, Zombiepoptard said: