PC Alpha 22/1.0 dev stream stuff

Are there any new specialized components besides the existing light/heavy armour pads? Seems like an opportunity to spice up armour crafting a little and provide more varied loot short of full armour pieces.

 
So does that mean the armor with the bonus stats and set pieces can be crafted or are they loot only? Will the trader sell those armor pieces also?


I don't mean to be cagey but I'm pretty sure the new armor is going to be the subject of a dev stream and so will just state again that armor crafting is still in the game and armor/outfit pieces can be purchased and be found in loot but the particulars I'll leave to the guys who designed it all so they can have stuff to talk about. 🙂

 
Armor crafting is indeed still in the game.
 
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This pink box is an item required to craft quality 6/legendary gear(weapons and armor) in 1.0  I hope they reveal more about legendary items in a future dev stream or if legendary is just a fancy term for quality 6 stuff or they plan to actually add unique items with a bit of flavor.

 
upgradeable storage boxs
I really like the idea of the upgradable storage boxes, however, am I the only one that was kind of sad that the style of writing is the same across all versions?

If it were up to me, the wooden base-level storage would have a hand-written look to the label. Then for the iron and steel versions, maybe a stenciled or stamped look?

 
I really like the idea of the upgradable storage boxes, however, am I the only one that was kind of sad that the style of writing is the same across all versions?

If it were up to me, the wooden base-level storage would have a hand-written look to the label. Then for the iron and steel versions, maybe a stenciled or stamped look?
Yeah, they really need to add additional fonts for signs and crates.  This basic font they use is okay but very boring to constantly see everywhere.  It isn't like adding fonts is a huge undertaking.  Hopefully they'll do so at some point.  Preferably where we can choose the font, but if it's just a set font for each level of storage box, then that's still at least something.

 
So will the new armor with the special stats be craftable? Saw they talked about legendary crafting with the weapons but they didn't really get into the armor and stuff or atleast not that I saw from skimming the youtube upload of the 2nd dev stream. Along with what makes the legendary stuff so special aside from an extra mod slot cause if the difference between a tier 5 and tier 6 weapon is a mod slot or 1 point more in damage then that really doesn't seem all that legendary to me at least.

 
So will the new armor with the special stats be craftable? Saw they talked about legendary crafting with the weapons but they didn't really get into the armor and stuff or atleast not that I saw from skimming the youtube upload of the 2nd dev stream. Along with what makes the legendary stuff so special aside from an extra mod slot cause if the difference between a tier 5 and tier 6 weapon is a mod slot or 1 point more in damage then that really doesn't seem all that legendary to me at least.
all of the armor has different bonuses, its not that there is armor without special bonuses.

each crafting tier within a category gets you better stats, so tier 6(or legendary) will have slightly better stats than tier 5.

Also i wouldn't be surprised if different armor categories are split up a bit for crafting purposes, like it was before where you could make cloth then leather then military.  I bet the different armor categories will be broken up like that.

 
all of the armor has different bonuses, its not that there is armor without special bonuses.

each crafting tier within a category gets you better stats, so tier 6(or legendary) will have slightly better stats than tier 5.

Also i wouldn't be surprised if different armor categories are split up a bit for crafting purposes, like it was before where you could make cloth then leather then military.  I bet the different armor categories will be broken up like that.


Makes me curious where the "Medium Armor" perk will be going. Likely under Fortitude?

 
Is there a new category medium armor now? Was that mentioned/shown in a dev stream?

Unless they have been really really careful it doesn't seem that legendary items are anything more than just quality 6 items. Just to refresh memories, Madmole had designed real legendary weapons with special bonuses and there was work done for that feature. But it was put on the backburner a long time ago. I still hope real legendaries are added to the game, if not now then in one of the after release patches/dlcs.

 
So will the new armor with the special stats be craftable? Saw they talked about legendary crafting with the weapons but they didn't really get into the armor and stuff or atleast not that I saw from skimming the youtube upload of the 2nd dev stream. Along with what makes the legendary stuff so special aside from an extra mod slot cause if the difference between a tier 5 and tier 6 weapon is a mod slot or 1 point more in damage then that really doesn't seem all that legendary to me at least.
I've gotten "Legendary" weapons as quest rewards where the stats on these were WORSE than the weapons I currently had.  This makes no sense.  Hopefully in 1.0, "Legendary" actually means something.

 
So will the new armor with the special stats be craftable? Saw they talked about legendary crafting with the weapons but they didn't really get into the armor and stuff or atleast not that I saw from skimming the youtube upload of the 2nd dev stream. Along with what makes the legendary stuff so special aside from an extra mod slot cause if the difference between a tier 5 and tier 6 weapon is a mod slot or 1 point more in damage then that really doesn't seem all that legendary to me at least.
According to Roland. Yes they are craftable 

Is there a new category medium armor now? Was that mentioned/shown in a dev stream?

Unless they have been really really careful it doesn't seem that legendary items are anything more than just quality 6 items. Just to refresh memories, Madmole had designed real legendary weapons with special bonuses and there was work done for that feature. But it was put on the backburner a long time ago. I still hope real legendaries are added to the game, if not now then in one of the after release patches/dlcs.
I do hope legendary is really good!  Like stats are 2x better 

 
I do hope legendary is really good!  Like stats are 2x better 


2x would be impossibly OP. And if you scale the zombies or bandits to need 2x damage you could not cope with normal weapons anymore. Besides, more damage is as boring as more HPs on the zombies.

I would except more from legendary weapons, something that makes people use them **even** when they do less damage. For example vampiric weapons or weapons with a small AOE push, something like that

 
Is there a new category medium armor now? Was that mentioned/shown in a dev stream?

Unless they have been really really careful it doesn't seem that legendary items are anything more than just quality 6 items. Just to refresh memories, Madmole had designed real legendary weapons with special bonuses and there was work done for that feature. But it was put on the backburner a long time ago. I still hope real legendaries are added to the game, if not now then in one of the after release patches/dlcs.


No, this is just honest speculation from my end. However, assuming that the Light Armor and Heavy Armor perks are being retained, it wouldn't make logical sense why there wouldn't be a perk attributed towards medium armor, nor would it make sense why the Light or the Heavy Armor perk should affect it. :) If there is no Medium Armor perk coming, now that there will be an official category of medium armor outfits, it would be an oversight. :)

2x would be impossibly OP. And if you scale the zombies or bandits to need 2x damage you could not cope with normal weapons anymore. Besides, more damage is as boring as more HPs on the zombies.

I would except more from legendary weapons, something that makes people use them **even** when they do less damage. For example vampiric weapons or weapons with a small AOE push, something like that


Agreed. Perhaps legendary weapons could also use exclusive ammo, such as explosive shells or super penetrator slugs for shotguns. It would be unfortunate if all we get, assuming legendary items will make it into the game at all, is "Crazy Jake's Chainsaw" which has near to identical stats as a normal chainsaw, it just has a custom name and font/color attached to it.

Note: "Crazy Jake's Chainsaw" is meant to represent one potential example of an underwhelming legendary.

 
now that there will be an official category of medium armor outfits, it would be an oversight.


Well, that's why I was asking, I heard nothing about an official category or I forgot it again.

When TFP has been talking about medium armor, could that have been the middle tier of 3 quality tiers? I.e. scrap armor is tier 1, iron armor the middle tier 2, and steel armor tier 3 ?

 
Well, that's why I was asking, I heard nothing about an official category or I forgot it again.

When TFP has been talking about medium armor, could that have been the middle tier of 3 quality tiers? I.e. scrap armor is tier 1, iron armor the middle tier 2, and steel armor tier 3 ?


Well, according to the first page of the 1.0 dev diary, there are several outfits within this tier, and it's been officially mentioned on the dev streams more than once. We're just unsure what TFP's intended form of progression will be. Will we be encouraged to specialize within one tier of armor (light, medium, or heavy), or will they expect the player to start at the primitive grass fiber set and work their way up to heavy armor? We'll have to wait and see. If it's the former, and they don't include a medium armor perk, I'll be (lightheartedly) calling them out on that. lol

Edit: I'm not seeing the official list of armors on the 1.0 dev diary anymore, so either they removed it, or it's located elsewhere. As an example, however, they referenced The Enforcer set as Light Armor, the Farmer set as Medium Armor, and the Mining outfit as Heavy Armor.

 
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