Adam the Waster
Well-known member
Wait till he finds the native American burial grounds
But I swear this is in nazagane. Unless I'm getting them mixed up. I know there's one
Wait till he finds the native American burial grounds
A high enough temperature jet of material at the proper pressure could render what is normally fire suppressant into a rather potent fuel source. Though good luck finding something like that outside of a research lab, much less a man portable version.id be willing to try a flamethrower on a shark if i had to
Iirc it was southish of Trader Joel's current location, on top of a hill before you hit the burnt biome. Eastish of his location last Alpha.Wait till he finds the native American burial grounds
But I swear this is in nazagane. Unless I'm getting them mixed up. I know there's one
A high enough temperature jet of material at the proper pressure could render what is normally fire suppressant into a rather potent fuel source. Though good luck finding something like that outside of a research lab, much less a man portable version.
Iirc it was southish of Trader Joel's current location, on top of a hill before you hit the burnt biome. Eastish of his location last Alpha.
That's the one I'm thinking of. What is depicted in the image may be that or something added for A21. Block the entrance with a bit of rubble or topsoil and it should make a good temporary hideout.Wasn't that just a small mine? I know there's a little dirt road going to it now.
That's the one I'm thinking of. What is depicted in the image may be that or something added for A21. Block the entrance with a bit of rubble or topsoil and it should make a good temporary hideout.
To TFP, good day.
For the life of me I have no idea why I'm getting these warnings when loading game ... I have No extra containers in the world other than at My base that I'm Building.
Thought I might share it with you guys and maybe you can figure it out. But ... since they are yellow warnings at this time, I'm not to concern about it.
Thank you for a great game and have a good week. The OldGamer
View attachment 28837
There's a tier 4 I did the other day that was awesome. Called stand tower or something like that. 2 highrises next to each other but one's fallen over and all disorienting to path through. Reminded me of the Cloverfield building ( or the ones from Idiocracy tied together with rope). Either way, yeah the new places are fun.I think the POI designers will be happy to read this post from Steam, congrats! :thumb:
Could someone relay this to them? @Laz Man
Is that new to A21? I know there was a toppled skyscraper POI in the last alpha, but I haven't come across it or any like yet in my playthroughs. In any case, yes, the POI makers are earning every penny. Excellent work.There's a tier 4 I did the other day that was awesome. Called stand tower or something like that. 2 highrises next to each other but one's fallen over and all disorienting to path through. Reminded me of the Cloverfield building ( or the ones from Idiocracy tied together with rope). Either way, yeah the new places are fun.
co-ordinates are x,z,y so your negative numbers are WAY below bedrock !but locating this wrong position would be impossible, because that is the bug, isn't it?
Just look at the "minus in the millions" number there, this has to be "out of bounds"
To change the subject, I imagine that each one would like some more than others. Is there any way that you could consider driving from inside the vehicle? . I hope it is well translated
Yeah I wasn't exactly sure what direction it was, also because y and z axis are used differently over the countries of this world. In some y is height/elevation, in others it's z. But in either way, onemillionsomething is way beyond whateverco-ordinates are x,z,y so your negative numbers are WAY below bedrock !
Gracias crackHan declarado que el punto de vista actual de la cámara es todo lo que han planeado para las vistas de conducción.
0,0,0 X,Z,Y is the center of the map. west is negative number (X) and south is a negative number(Y) . height (Z) goes from 0 to 255 bedrock to build height limit. desert ground level is around 30 from what i can remember. when you hit M for the map it tells you your height as you dig it approches 0..lolYeah I wasn't exactly sure what direction it was, also because y and z axis are used differently over the countries of this world. In some y is height/elevation, in others it's z. But in either way, onemillionsomething is way beyond whatever
...dang now that I'm thinking about this topic, I have to fire up the game just to check where 0.0.0 is (center of the map, bottom left, whatever). Why am I such a guy who can't go to sleep with the feeling of something hasn't yet fallen into the correct place in my head.
Thanks brain. Love you too.