KhaineGB
Well-known member
No, it's crap. Why the hell would you want that?Hey, is there a chance to have Nightvision as in Vanilla - green tunnel vision? Thanks
No, it's crap. Why the hell would you want that?Hey, is there a chance to have Nightvision as in Vanilla - green tunnel vision? Thanks
I dunno I kinda like it...but oh well.No, it's crap. Why the hell would you want that?
You mean the mod that was in DF and was causing part of the issues with the survivors so I took it out?@KhaineGB Bro, There is already a lot of stability in the NPC mod and lot of stuff is still under development. As you are an expert, I am sure you too must be having some take of some kind in this mod. Now I know its a stupid question but is there any chance in future DF will have some portion of this mod included which will save you from a lot of work as far as the NPCs are concerned ?
If you're on insane, yesquestion, is it normal that with game level 38 we have a GS higher than 250? thank you
Yo Khaine, would ask on Discord, but I'm banned there. Evilracc0on#9004 if you feel like unbanning me.
Vehicle repair kit not working on motorcycles? I tries, claw hammer, nail gun and even a multitool. is there suppose to be more than one kit per vehicle?
playing on dfvsmall1pep.
update: you gotta have multiple kits for it to work.![]()
I allways happend before.Hello Khaine. Appreciations for your great work. In my recent gameplay with the 4.1 version I noticed my quality 80 tools/weapons now degrading after repair to 75. Is that intended? I didnt read in the patch notes. Thanks for enlightenment.
It's always been like that unless you get The CompletionistHello Khaine. Appreciations for your great work. In my recent gameplay with the 4.1 version I noticed my quality 80 tools/weapons now degrading after repair to 75. Is that intended? I didnt read in the patch notes. Thanks for enlightenment.
Don't post cringy crapYo Khaine, would ask on Discord, but I'm banned there. Evilracc0on#9004 if you feel like unbanning me.
Vehicle repair kit not working on motorcycles? I tries, claw hammer, nail gun and even a multitool. is there suppose to be more than one kit per vehicle?
playing on dfvsmall1pep.
update: you gotta have multiple kits for it to work.![]()
Khaine - big fan of your mod - thank you for jazzing up the game for us! 2500+ hours and we are still challenged. Anyway - regarding the new build - we started a fresh game yesterday, and noticed that you now can't harvest or build at the traders. The "clang" sound happens if you even try to pick up a rock. Reading through the changelog, I didn't see that mentioned. Was it intended? If so, that's fine. We will just need to adjust our play style a bit. We have been building mini bases at each trader to dump and swap supplies, but would need to find locations nearby instead.
Khaine - big fan of your mod - thank you for jazzing up the game for us! 2500+ hours and we are still challenged. Anyway - regarding the new build - we started a fresh game yesterday, and noticed that you now can't harvest or build at the traders. The "clang" sound happens if you even try to pick up a rock. Reading through the changelog, I didn't see that mentioned. Was it intended? If so, that's fine. We will just need to adjust our play style a bit. We have been building mini bases at each trader to dump and swap supplies, but would need to find locations nearby instead.
Small-CP is an old map likely from version 4.04. The most recent version is 4.1. Not that the older version should have that problem.I have no other mods. We have only ever played vanilla until discovering DF. We updated yesterday and everything else about the game plays fine.
I just verified my game files - no issues. I started a new game on the Small-noCP map (the one we started yesterday after updating was Small-CP). It put me outside a Joel. I walked over and could not pick up a rock, hit a bush, or lay down my bedroll. Any thoughts? Thank you for your time.