I have been busy with other things of late and other real life stuff ... I have started working on Vehicle Madness updates and trying to get time to sort of some more watercraft .
This however was done as a project learning curve on Helicopters in Unity for myself and Tiger ... we needed the practice

.
This is Heli is using different controls compared to the Gyro ,
Controls are
spacebar = up/ tilt back slighlty
C = Down /Tiltforward Slightly
W = Forward and Shift for Turbo
S = Slow/Brake/ reverse
AD = Left /right
Helicopter will go to ground when you run out of fuel , also will not have any lift to take off from the ground if no fuel .
I think it flies quite well using these controls you can climb and use C to level , when descending hit C to go down and use S to brake if needed and use spaceback to tilt back a bit. With a bit of practice and you can get used to it.
For those interested in the xml , motor 2 is to spin the tail rotor propeller with no forces applied as the only way this style of control will work, Motor1 has to be set to input forward which without the secondary motor looks odd as tail rotor would come to a stop and spin down when hovering .
Also additional forces applied via Force 6 and 7 to add the tilt back on take off and tilt forward on decend.
Feedback appreciated on this control method
Regards
Ragsy n Tiger
Download from Gitlab
Ragsy_and_Tigers_Hind_Helicopter