Annihilatorza
New member
Well we shall have to wait for A20 to see what changes they will make to the food system.Forgive me for this, but that's what a survival game is. The point is to find food to sustain yourself, and is also a main premise of this game in particular. It seems you're more into looter shooter games like STALKER, which is fine, but for a survival game such as this one it would be a bit of a downer, especially for the survival enthusiasts (one of the main target audience), to see the basics of the survival aspect dumbed down in the final product.
I have no problems running to get murky water and boil it clean, or driving around kill a boar, bear wolf, deer ect.
With meat a single bear could sustain you for weeks on end in real life, eat want you now and if you dont have electricity.
- You can smoke it
- Salt it
- Turn it Into Biltong
- Store it in a cool room (what they used to do in the 1800s)
Get a bunch of solar panels, build few battery banks and liberate some fridges and Freezers and your golden.
In the end its a game that the Fun Pimps are building and they have said time and time again, they will go for gameplay and fun over realism.
Now onto something completely different - I have done a fair amount of research but I am not sure I fully understand the benefits of the new linear lighting system.
So far what I can find it mentions that it gives your more colour accurate lighting that matches the what the artist had in mind instead of the compromise of the old system.
Am I correct in saying that if not please correct me as I am busy with my next video and this is a part of it.
Thanks