Ahhh ic. Lots of changes. I love the lowered damage to traps. Blade traps are kinda a waste of time. Break way to easy and hella expensive to keep working. Xp and resources suckers lol.
In my current base defense i have 4 blade traps, each in the middle of a U turn to maximize the time
zombies spend in each trap. The 3 first traps are set at headhight, the last one is leg height. There are
also one electric fence before an after the blade trap path.
Above each trap i placed an arrow slit, so i can repair from above during battle. Also above the
"path" i made a solid box, so cops will not see me. All i have to do on horde nights are repairing the
first and second blade traps. On none horde nights, i can focus on other stuff, like what paint to use
and such.
My path is
EF - BT(hi) - BT(hi) - BT(hi) - BT(lo) - EF+Barbed wire - Open path to me.
Powered by a battery bank and solar power, and triggered by a motion sensor which
will run it for 1 minute upon triggering.
day 21 horde - Did ok.
day 28 horde - NOT ONE SINGLE BLOCK apart from the traps took damage.
day 35 horde - Tried a low placed blade trap first, and had cops spitting at me.
day 42 horde - Should be fine, i removed the low blade trap at the start.
Everyday/night - I may hear the blade traps spin up now and then, to deal with a screamer
or roaming horde. Nothing to worry about.
edit: Or in other words, basicly a safe AFK base unless it's horde time.