I see a lot of people criticizing his game play but a lot of people really did not listen to his explanation.
* His guns are useless. Almost no ammo! As stated by him. Almost every person here that commented did not bother to finish the video it seems. Also his guns are useless as he was unable to get back to his backpack easily on first dead. And the "experts" here know that firing those guns in a closed building, will have been a even bigger dead sentence with Zombie cells triggering all around.
* Bandages are useless in his situation as they only restore the HP bar, not health. His mistake for not having any to stop bleeding damage, yes but with him getting 2 shot by the feral, no bandage is going to save you anyway.
* Yes, he made a mistake running in the room but having feral's on Day 8 showing up is unreasonable. Too many POIs have ferals from the start. He learns from this mistake but that did not diminish his issues with the game.
* No food to heal. He had almost no food ( 9 meat at home, that was it. That is one grilled meat at best ). People think because they had a good game with lots of food, that everybody their start is as easy.
* Zombies in hidden spots is breaking the whole "people died and becomes zombies" meta.
- Zombies in hidden roof spots
- Zombies in beer vats ( 8! ) that only get triggered when you run close by.
- Zombies in cabinets
- Zombies behind fake walls.
Its all too much designed to create a "horror" effect but it breaks in my eyes the feeling of the world. The idea that the "Duke" is going to let valuable loot laying around but places infected prisoners everywhere in hidden spots is ridiculous. Let alone that some of those turn out into green feral! By that logic, the Duke is a idiot because he leaves real loot around, when he can just leave a empty container + hidden zombies. Voila, just broke the whole "The Duke did it" meta.
* People complaining about his play style but totally ignoring the points he made. Steal is broken and triggers zombies way to easily on every bump.
* He is not a new player ( he played 18 alphas if you count pre alpha ). He made a few mistakes but a lot of people seem to think they are so experts. I bet a lot of people here have also a lot of embarrassing moments when they first discovered hidden ferals. But act all brave now :cocksure:
I personally HATE hidden Zombies as its feels so meta breaking in the game. You can so tell that the developers deliberately made those trigger spots and there is nothing natural about them.
It was my impression, that with sleepers we will have had: You enter a home, in the dark attic you see a body. It may be a sleeper, it may be a dead body. But instead we get standing still zombies in deliberately made cubicles and holes, just to be trigger by players passing specific spots. It feels like a lazy way to create cheap horror effects.
I even find the whole Ferals just as him ridiculous. They use the same texture / model assets and most of the time you do not even see their eyes. At minimum introduce some different models with different sounds for ferals instead of cheeping out with the same model every time.
Let alone how many zombies are in houses??? A lot of houses have so many zombies, that a town that holds maybe 200 people based upon the houses, seems to hold 1000+ zombies. Its like this with every town, building, poi. It turns the game from quality to quantity.
Yes, it plays like a brand new game but its not the game that i spend money on. And i am not the only person with this attitude.