PC Why not have an ending?

Sounds like a story mode is the best option for everyone. Then it is choosen at the time

we make the map, like we already do with creative mode and survival mode.

 
Yeah, story mode, Im already have ideas about two endings, with story already present and after completing main chain quest when you entering trader :

a) Good ending - Pathetic congrats text "blah blah you find survivors, you're best", brave music, and titles runs.

b) Bad ending - after entering trader doors locks behind you, and endless zombies spawns. After your death - sad music, message "blah blah no more hope etc" and titles runs.

 
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