forcedabruce
Refugee
Hey guys,
7 days to die is my all time favorite game. I almost put 3500 hours in it. I play this game since the first Alpahs in 2012.
I played ever update and a lot of mods, but mostly vanilla. I was so hyped with every update but there was no major chance in
the right direciton in the last year. And it would be relativly easy, if you just follow a view point the cummunity allways
wanted!
Indoor growing lights
- I want to build a big farm underground or inside of my giant base or POI
Usalbe shoppingkart
- Make them loud and slow, but i want to move stuff early on
Empty glas jars found in trash
- Make them common in trash, fill them like usual with dirty water. Then you cook
it like usual.
OR:
I would like to have a outdoor filter system like in real survival
(You need wood for a tripod and layers of sand, coal, grass and gravel to filter it)
Two seater mod crafable anytime
- You just need this eary game, when resauces are rare. And driving around with a friend
would be good for eary questin. Later you just craft two vehicels, no need for that mod.
More guns (like 5 9mm pistols but with slighly different stats)
-Make them ■■■■ty, but let there be a lot of it. Every tier should have more weapon-options.
Like tier two = shotgun double barrel, shotgun (just not as good as the shoutgun in T3 right now), and so on!
All vehikles usable
- A repair system for all (most) cars and vehicels. Batterie, engine and startingplugs
Make it skill based, so noone has the best cars from the start.
Trader traveling system
- That would be really easy to make. Only locations you allready discoverd.
Trader Moving system
- You want to move your base? Just buy a cest at the trader, put all your stuff in and
set a marker were the chest should be moved. In 1-2 ingame days your stuff is in that box
wich disappears when empty.
Learning by doing (no hunting for magazins)
- We had it, it worked okay but it needs a workaround. Let there be magazins but
they should be only in associated stores (car magazin in car repair shops and so on) and you
should only need like 4-5 unlooking a skilltree. Like the book system.
Airdrop with Zombiespawn:
- Give us good stuff in the crates, but they are lound and blinki. Just do it like with the cop car.
24/7 Traders Open = like come on!
- Qualiti of life = this really should be a thing.
Mods for using ammo in other guns
- Were it makes sense, give us a mod to shoot .44 in the pipe mashine gun or the other
rifles. It´s a thing in real life and should be a thing in game. I allways have so much ammo
but no possibility to shoot it.
No Yeti or Plaguespitter
- At least make them less frequent!
7 days to die is my all time favorite game. I almost put 3500 hours in it. I play this game since the first Alpahs in 2012.
I played ever update and a lot of mods, but mostly vanilla. I was so hyped with every update but there was no major chance in
the right direciton in the last year. And it would be relativly easy, if you just follow a view point the cummunity allways
wanted!
Indoor growing lights
- I want to build a big farm underground or inside of my giant base or POI
Usalbe shoppingkart
- Make them loud and slow, but i want to move stuff early on
Empty glas jars found in trash
- Make them common in trash, fill them like usual with dirty water. Then you cook
it like usual.
OR:
I would like to have a outdoor filter system like in real survival
(You need wood for a tripod and layers of sand, coal, grass and gravel to filter it)
Two seater mod crafable anytime
- You just need this eary game, when resauces are rare. And driving around with a friend
would be good for eary questin. Later you just craft two vehicels, no need for that mod.
More guns (like 5 9mm pistols but with slighly different stats)
-Make them ■■■■ty, but let there be a lot of it. Every tier should have more weapon-options.
Like tier two = shotgun double barrel, shotgun (just not as good as the shoutgun in T3 right now), and so on!
All vehikles usable
- A repair system for all (most) cars and vehicels. Batterie, engine and startingplugs
Make it skill based, so noone has the best cars from the start.
Trader traveling system
- That would be really easy to make. Only locations you allready discoverd.
Trader Moving system
- You want to move your base? Just buy a cest at the trader, put all your stuff in and
set a marker were the chest should be moved. In 1-2 ingame days your stuff is in that box
wich disappears when empty.
Learning by doing (no hunting for magazins)
- We had it, it worked okay but it needs a workaround. Let there be magazins but
they should be only in associated stores (car magazin in car repair shops and so on) and you
should only need like 4-5 unlooking a skilltree. Like the book system.
Airdrop with Zombiespawn:
- Give us good stuff in the crates, but they are lound and blinki. Just do it like with the cop car.
24/7 Traders Open = like come on!
- Qualiti of life = this really should be a thing.
Mods for using ammo in other guns
- Were it makes sense, give us a mod to shoot .44 in the pipe mashine gun or the other
rifles. It´s a thing in real life and should be a thing in game. I allways have so much ammo
but no possibility to shoot it.
No Yeti or Plaguespitter
- At least make them less frequent!