PC What are you LEAST looking forward to.

They've knocked the idea on the head?
It never was a thing to begin with, I think.

Someone saw the bar in one of MM's videos, and went mental... Some people are just lonely...

And people wonder why TFP doesn't make videos all the time? Sheesh...

 
Nevermind boss zombie health bars! the very idea of "boss" zombies is straight up arcade hell!

At least give us options to turn em off. If you have to invent ways to destroy bases dont go the arcade route. My opinion only of course but i hates em! ya hears me i hates em!

 
Nevermind boss zombie health bars! the very idea of "boss" zombies is straight up arcade hell!At least give us options to turn em off. If you have to invent ways to destroy bases dont go the arcade route. My opinion only of course but i hates em! ya hears me i hates em!
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Don't be afraid.. :playful: <just playin>

 
It never was a thing to begin with, I think.Someone saw the bar in one of MM's videos, and went mental... Some people are just lonely...

And people wonder why TFP doesn't make videos all the time? Sheesh...
Thanks for clearing that up. Not sure what loneliness has to do with it though?

 
Thanks for clearing that up. Not sure what loneliness has to do with it though?
Sorry... I went a bit passive aggressive there... Wasn't directed at you.

It was not explained, whether or not the bar was going in the game, when it was first seen in the video.

Some people just assumed so, and the thing started rolling.

Some say, that it is TFPs own fault. Since they could just have come out and said, that it was not going in.

But maybe they were not too sure themselves?

Maybe it is just easier to NOT make videos, and then not having to answer a 1000 questions afterwards.

Imagine you just wanna show off something cool you did, to your fans/customers. But then you are only met with negative questions, that you dont really feel like answering or have the time to answer even...

THAT is why I was being like that... But you ARE right. Not cool. Forgiveness? :)

 
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Sorry... I went a bit passive aggressive there... Wasn't directed at you.
It was not explained, whether or not the bar was going in the game, when it was first seen in the video.

Some people just assumed so, and the thing started rolling.

Some say, that it is TFPs own fault. Since they could just have come out and said, that it was not going in.

But maybe they were not too sure themselves?

Maybe it is just easier to NOT make videos, and then not having to answer a 1000 questions afterwards.

Imagine you just wanna show off something cool you did, to your fans/customers. But then you are only met with negative questions, that you dont really feel like answering or have the time to answer even...

THAT is why I was being like that... But you ARE right. Not cool. Forgiveness? :)
Hehe I think we're as bad as each other....let's put it down to Monday blues :) Have a rep! :)

 
Denser POI placement in RGWs. I've only heard it mentioned a few times and not in any great detail; but I hope more POIs isn't overdone. I love the wide open worlds where I might only see a distant POI on a far off hill, or none at all when I spawn in. I dont want nearly every world to feel like just one huge sprawling subdivision.

Of course I won't be able to make an honest determination of like or dislike about any of the upcoming changes until I've got about 40 - 60 hours of A17 under my belt.

 
oh i can see it now " this patch is broken fail release" xD
More like, "game crashed i was shoting zombie next to big rock an got null expectation error my specs is an i5 CN YOU EMAIL ME WHEN FIXED"

:D

 
I am not a fan how the health/stam bars work, I have ocd, so seeing any part of those bars go black (or whatever color thru turn) is going to bug the crap out of me, as my health/stam bar is not at its max. Its more a problem with me than the game, but I hated the radiation system in fallout 4 for the same reason. More radiated you are the more your hp bar fills in with red and it lowers your max hp.

 
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I don't care for them either but if you are going to argue genre tropes then you have to admit that this game is becoming a RPG style game or at least as a hybrid game 7 Days has RPG elements as a major component and in the genre of RPGs whenever you meet a boss enemy it almost always has a HP bar even if no other enemies in the game normally do. So you are correct that this isn't a fighting game but be careful about saying that the game should stick to styles within its genre because that could come back to haunt...
as long as there is no "clear the rats out of my basement" Quest, this does not count as RPG!

 
now there changing unity. im least looking forward to all the mac and linux people who wont be able to play on my server because no textures load in

 
Tons of threads about the cool new features, but what are you LEAST looking forward to?
Me, it's the non container containers... Open cabinets or whatever...

I don't like pieces of the game becoming static.
What do you mean by this? Mind explaining? Or do you mean placing bags inside containers is being removed? For example, placing a bag full of items into a Cabinet wont be doable in A17?

 
What do you mean by this? Mind explaining? Or do you mean placing bags inside containers is being removed? For example, placing a bag full of items into a Cabinet wont be doable in A17?
When POIs spawn the sinks and cabinets etc will spawn as showing opened or closed depending on if their is loot inside of it, meaning you can easily look around a house and see if you need to loot certain containers.

So a cabinet with loot may show as closed and you can loot it, but a cabinet that has no loot will show as open and have no "E" text on it. This will be randomly generated by the house itself and once it generates it will stay that way for the duration of your game.

 
It would be interesting to see if the open versions could be converted into loot containers too. Then it doesn’t matter: the state is just for aesthetics but you can still interact with them all.

 
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