Is that a 10% chance for an extra book in every trash bag at 5/5, or just a 1.1 ratio in the total list of 20 or so books? (as in (1,1,1,1.1,1,1), spot the different one..)
That 2% doesn't mean anything without knowing what it does.
Correct.
Is that a 10% chance for an extra book in every trash bag at 5/5, or just a 1.1 ratio in the total list of 20 or so books? (as in (1,1,1,1.1,1,1), spot the different one..)
That 2% doesn't mean anything without knowing what it does.
Playing co-op with a group of 9, I do not like the "Share Knowledge" idea. It cheapens the experience. Like with the removal of glass jars and making water harder to come by, the magazines give the player a dilemma: Do I hold onto this magazine (for a craft I don't do) for a friend at base/looting elsewhere, or do I leave it behind and make room for other - potentially more valuable - loot?I do not play MP so there may be some obvious flaw in this idea but...
They should add a "Share Knowledge" option beside the "Share Kill XP"?
It would play as if you read a magazine then told your friend all about it.
Then teammates could read everything as they go and never feel the inventory hit.
It seems that this could satisfy the homebodies and den mothers without disrupting the new system too much?
Funny thing, I am one of those in real life, but not in-game.
But what is the problem with that? I mean, its optional feature for multiplayer, not everyone will be forced to play with this settingPlaying co-op with a group of 9, I do not like the "Share Knowledge" idea. It cheapens the experience. Like with the removal of glass jars and making water harder to come by, the magazines give the player a dilemma: Do I hold onto this magazine (for a craft I don't do) for a friend at base/looting elsewhere, or do I leave it behind and make room for other - potentially more valuable - loot?
Because the devs are clearly wanting to make things more challenging. One person reading a magazine and everyone getting progress is the opposite of it. It cheapens the experience.But what is the problem with that? I mean, its optional feature for multiplayer, not everyone will be forced to play with this setting