MaxTunnerX
Refugee
You mean the biggest change in this version aka not a minor thing? Kinda missed your shot there.You mean like how biome progression and storms don't have options? Oh, wait, that's right -- they are optional. Imagine that.![]()
You mean the biggest change in this version aka not a minor thing? Kinda missed your shot there.You mean like how biome progression and storms don't have options? Oh, wait, that's right -- they are optional. Imagine that.![]()
You mean the biggest change in this version aka not a minor thing? Kinda missed your shot there.
All the suggestions voiced by the author of the post are in Conan Exiles. But somehow I don't see Conan at least in the Steam Top 100. And this game is in 24th place by the number of players.
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I haven't played Conan Exiles or Fortnite, and I'm not trying to copy any specific game. I just want to see 7DTD grow and evolve. I even calculated a durability model based on a new weapon being able to fire around 3000 shots before breaking – just as a small addition to improve depth, not to ruin anything.All the suggestions voiced by the author of the post are in Conan Exiles. But somehow I don't see Conan at least in the Steam Top 100. And this game is in 24th place by the number of players.
View attachment 35716
I haven't played Conan Exiles or Fortnite, and I'm not trying to copy any specific game. I just want to see 7DTD grow and evolve. I even calculated a durability model based on a new weapon being able to fire around 3000 shots before breaking – just as a small addition to improve depth, not to ruin anything.View attachment 35717
There is a (good) mod already. Why not just use that and be happy? Little bit of effort and you wont need an option in vanilla for it.
The Issue:
Right now, once players unlock a superior weapon (like the tactical assault rifle), they tend to use it exclusively. Since repairs are cheap and fully restore the weapon with no penalties, there's little incentive to rotate or maintain a varied arsenal. You just keep using your "best gun" forever.
There are no features I want added to vanilla. Everything i need is available via mods. So im not going to ask to add those to vanilla. Why would i? I already have those features. Be it temperature, lbd, weapon degradation, helldemons or whatever. If the OP likes it that way he should just use the mod. Why ask TFP to bring back a long gone mechanic that is not coming back? Critical enough for me.For the same reason that people want temperature returned to the game. By your logic, there's no need for TFP to bring temperature back (even though they said they're working on it) because there are at least 2 mods on the Nexus that reintegrate temperature and wetness into v2.x. Like, right now.
I'm pretty sure there are features YOU would like to see added to vanilla 7DTD that are currently part of this or that mod. So, by your own argument, things that YOU might want in the game should never be added because "there's a mod already."
Critical thinking, bro.
What on Earth are you talking about? Ive never said a thing about the weather system or biome progression. Go talk to whoever you have in mind and not to me. Also ROFLMAO for saying "you people", like whos that supposed to be? You mean the hundreds of people dissapointed by hundreds of different things? Besides, the name of the update is "storm is brewing" so its officially and technically not a minor thing. Case closed.That's funny, because so many of the complaints concerning storms and biome progression are that they are so minor and meaningless that TFP had no business taking a year to get them in game. You people really need to get your arguments straight. So which is it -- are storms a minor feature that adds nothing meaningful to the game or are they a major feature that makes massive changes, requiring an Options toggle?
Pick a lane FFS.
I wouldn't like having item degradation in this game. It is fine in a game where you are constantly finding new and better equipment, but having to continually replace the exact same T3 Q6 weapon would not add enjoyment to the game. It just forces you to constantly look for stuff to keep making the same thing over and over again.
There are no features I want added to vanilla. Everything i need is available via mods. So im not going to ask to add those to vanilla. Why would i? I already have those features. Be it temperature, lbd, weapon degradation, helldemons or whatever. If the OP likes it that way he should just use the mod. Why ask TFP to bring back a long gone mechanic that is not coming back? Critical enough for me.
First, I want to go on record saying I am opposed to this across the board nerf being applied to ALL weapons.How? You join the army, you are given a Kalashnikov with which the previous soldier served, you leave, the next one gets the machine gun. And during this time it only goes through cleaning a few times. Weapons break much more slowly than you think. In the same Afghanistan, some people still use 17th century muskets and quite successfully.
Back in the day, I served in the 101st, and part of that time, I was the assistant armorer.
Another possibility, if folks wanted to have some such system, would be to have the game then include 1 or more, PoI, that have the pre-apocalypse factory machinery, and only by going there (and possibly needing to service this machinery, in place), using that machinery, one can fully restore weapons that other wise would have degraded beyond usability.Fair enough - some players enjoy the simplicity of sticking to one gun.
I’m just suggesting an optional mechanic that would encourage more weapon variety and strategic choices.
For those who don’t like it - nothing would stop them from disabling it or avoiding it entirely. That’s the beauty of modding.
Regardless of what kind of degradation you can see in weapons in real life, that takes time. I wouldn't consider a single save in this game to last more than 1-2 years if it was converted to real life. How many weapons degrade in that amount of time?