OogieBoogie
New member
This might not be the spot to post this, I don’t really use forums so I’m unfamiliar with where to go.
The reason I’m posting is due to how the weapon damage in the game scales off level of the weapon. A tier 6 AK has higher damage than the tier 1-5, and then the tier 1 assault rifle has higher damage than the tier 6 AK and so on. My question is why is the damage not linked to the bullet type and things like durability linked to the weapon level. Setting damage to the bullet type allows the player to have a wider variety in the weapon they want to use. If I want to be most efficient with my ammo I have to continue to upgrade until I reach the highest of each tier, but what if I like the aesthetic of the AK or the .44 magnum revolver over its higher tier counterparts. If I want to deal maximum damage with my 44 ammo I have to use the desert eagle over the revolver. In my opinion at least having the damage linked to the ammo type wouldn’t affect the desire to upgrade to the next tier due to the added benefit of ammo capacity, fire rate, and number of mods to be attached. But if I want to face down a horde living my cowboy dream I have to sacrifice damage output to do so in using the lever action and the revolver. Just curious if I’m the only one with the mindset of making an ammo type have a universal damage across all weapon platforms that use it.
The reason I’m posting is due to how the weapon damage in the game scales off level of the weapon. A tier 6 AK has higher damage than the tier 1-5, and then the tier 1 assault rifle has higher damage than the tier 6 AK and so on. My question is why is the damage not linked to the bullet type and things like durability linked to the weapon level. Setting damage to the bullet type allows the player to have a wider variety in the weapon they want to use. If I want to be most efficient with my ammo I have to continue to upgrade until I reach the highest of each tier, but what if I like the aesthetic of the AK or the .44 magnum revolver over its higher tier counterparts. If I want to deal maximum damage with my 44 ammo I have to use the desert eagle over the revolver. In my opinion at least having the damage linked to the ammo type wouldn’t affect the desire to upgrade to the next tier due to the added benefit of ammo capacity, fire rate, and number of mods to be attached. But if I want to face down a horde living my cowboy dream I have to sacrifice damage output to do so in using the lever action and the revolver. Just curious if I’m the only one with the mindset of making an ammo type have a universal damage across all weapon platforms that use it.