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War of the Walkers mod

hey just curious is there going to be any danger in the water like a zombie fish it would be cool
No sorry. I cannot add a new type of entity like that. It would require actual game code with new AI stuff that isn't present in game.

 
This is a reply to Ruso post 216:

"I tried expanding the backpack, but I couldn't... https://7daystodie.com/forums/showthread.php?34533-Backpack-Expansion"

for some reason the reply did not work

Just wanted to say I had no problem using the backpack mod you mentioned in my own singleplayer game here how:

(this is a single player 90 slot backpack install)

1- get a fresh install of 7 day to die version 15.1

2- Install war of the walkers mod (overhaul)

3- get A15.1 SP Backpack.zip from the thread you linked

4- extract A15.1 SP Backpack.zip somewhere

5- go into A15.1 SP Backpack folder you extracted and copy Assembly-CSharp90..dll into

"Steam/SteamApps/common/7 Days To Die/7DaysToDies_Data/Managed"

6- rename Assembly-CSharp.dll to Assembly-CSharp_original.dll (that a backup) and rename Assembly-CSharp90..dll to Assembly-CSharp.dll

( make sure to rename it correctly, for some reason the A15.1 SP Backpack.zip files have 2 ".." in the name you need to have only 1 ".")

7- In "Steam/SteamApps/common/7 Days To Die/Data/Config/XUi" open windows.xml in a text editor like WordPad or NotePad++

In windows.xml change

<window name="windowBackpack" width="603" height="349" panel="Center" controller="BackpackWindow" > To

<window name="windowBackpack" width="1128" height="496" panel="Center" controller="BackpackWindow" >

<panel name="content" width="100%" height="303" depth="0" pos="0,-46" disableautobackground="true"> To

<panel name="content" width="100%" height="453" depth="0" pos="0,-46" disableautobackground="true">

<grid depth="1" name="inventory" rows="4" cols="8" pos="3,-3" cell_width="75" cell_height="75" controller="Backpack" repeat_content="true" > To

<grid depth="1" name="inventory" rows="6" cols="15" pos="3,-3" cell_width="75" cell_height="75" controller="Backpack" repeat_content="true" >

Now you save the modification

8- in "Steam/SteamApps/common/7 Days To Die/Data/Config" open xui.xml and change

<ruleset name="default" scale="1.255" stackpanel_scale="1.05"> To

<ruleset name="default" scale="1" stackpanel_scale="1.05">

Save your modification

8- You can now play the game, but you have to turn off "Use EasyAntiCheat (EAC)" in the game launcher because this mod use modded .dll

If you want to play multiplayer things might be different, but I can't help you there.

I forgot to mentioned that you have to do additionnal changes if your using the option "drop your backpack" on death or you will lose items but I always use the option "toolbelt only" so I never had to use it, if you want to learn how read the thread you linked.

 
Last edited by a moderator:
This is a reply to Ruso post 216:"I tried expanding the backpack, but I couldn't... https://7daystodie.com/forums/showthread.php?34533-Backpack-Expansion"

for some reason the reply did not work

Just wanted to say I had no problem using the backpack mod you mentioned in my own singleplayer game here how:

(this is a single player 90 slot backpack install)

1- get a fresh install of 7 day to die version 15.1

2- Install war of the walkers mod (overhaul)

3- get A15.1 SP Backpack.zip from the thread you linked

4- extract A15.1 SP Backpack.zip somewhere

5- go into A15.1 SP Backpack folder you extracted and copy Assembly-CSharp90..dll into

"Steam/SteamApps/common/7 Days To Die/7DaysToDies_Data/Managed"

6- rename Assembly-CSharp.dll to Assembly-CSharp_original.dll (that a backup) and rename Assembly-CSharp90..dll to Assembly-CSharp.dll

( make sure to rename it correctly, for some reason the A15.1 SP Backpack.zip files have 2 ".." in the name you need to have only 1 ".")

7- In "Steam/SteamApps/common/7 Days To Die/Data/Config/XUi" open windows.xml in a text editor like WordPad or NotePad++

In windows.xml change

<window name="windowBackpack" width="603" height="349" panel="Center" controller="BackpackWindow" > To

<window name="windowBackpack" width="1128" height="496" panel="Center" controller="BackpackWindow" >

<panel name="content" width="100%" height="303" depth="0" pos="0,-46" disableautobackground="true"> To

<panel name="content" width="100%" height="453" depth="0" pos="0,-46" disableautobackground="true">

<grid depth="1" name="inventory" rows="4" cols="8" pos="3,-3" cell_width="75" cell_height="75" controller="Backpack" repeat_content="true" > To

<grid depth="1" name="inventory" rows="6" cols="15" pos="3,-3" cell_width="75" cell_height="75" controller="Backpack" repeat_content="true" >

Now you save the modification

8- in "Steam/SteamApps/common/7 Days To Die/Data/Config" open xui.xml and change

<ruleset name="default" scale="1.255" stackpanel_scale="1.05"> To

<ruleset name="default" scale="1" stackpanel_scale="1.05">

Save your modification

8- You can now play the game, but you have to turn off "Use EasyAntiCheat (EAC)" in the game launcher because this mod use modded .dll

If you want to play multiplayer things might be different, but I can't help you there.

I forgot to mentioned that you have to do additionnal changes if your using the option "drop your backpack" on death or you will lose items but I always use the option "toolbelt only" so I never had to use it, if you want to learn how read the thread you linked.
WOW!!! Thank you survivor for this detailed explanation.

 
I did it.. it worked... http://prntscr.com/dlwm8p

It looks kind of offset but it is OK i guess... Also, when I was changing "<grid depth="1" name="inventory" rows="4" cols="8" pos="3,-3" cell_width="75" cell_height="75" controller="Backpack" repeat_content="true" > To


<grid depth="1" name="inventory" rows="6" cols="15" pos="3,-3" cell_width="75" cell_height="75" controller="Backpack" repeat_content="true" >"
I noticed I had cell width and height "67" instead of "75. so I changed it to 75 as well.

 
War of the Walkers is now added to the default of the 7D2D Mod Launcher.

dwallorde: since it's hosted on envul.com, the download link we will change every time you update. Send me a PM when you do an update, and I'll update the Mod Launcher.

 
War of the Walkers is now added to the default of the 7D2D Mod Launcher.
dwallorde: since it's hosted on envul.com, the download link we will change every time you update. Send me a PM when you do an update, and I'll update the Mod Launcher.
Okay sweet. Thanks for that.

 
Hi,I and some friends have rented a server and we are interested in installing your mod. But I have several doubts. Should I install the mod on the server and on the client to work? Simply overwriting the files and restarting the server? We've been on the server for several weeks and we do not want to do a wipe. Is it necessary to do so?

Thanks for your attention. You're doing a great job!!!

 
Okay sweet. Thanks for that.
So glad your mod has been added to the launcher, looking forward to playing it later.

I saw your prefab poi's on your youtube channel, how many are in the mod right now ?

The prison looks cool, and cant wait to visit the library when its ready.

 
So glad your mod has been added to the launcher, looking forward to playing it later.
I saw your prefab poi's on your youtube channel, how many are in the mod right now ?

The prison looks cool, and cant wait to visit the library when its ready.
None are in yet. They are coming in V4.3

- - - Updated - - -

Hi,I and some friends have rented a server and we are interested in installing your mod. But I have several doubts. Should I install the mod on the server and on the client to work? Simply overwriting the files and restarting the server? We've been on the server for several weeks and we do not want to do a wipe. Is it necessary to do so?
Thanks for your attention. You're doing a great job!!!
Both client side and server side. Client side is only required for the locolization and custom icons or you will have enough items with no images. And just copying over the files should be fine.

 
Hey guys, Would like to wish everyone here a Merry Christmas and to thank you all for supporting me and my mod this year. It means a lot, and I plan on continuing development into the new year.

Cheers,

Dwallorde

 
Hey guys, Would like to wish everyone here a Merry Christmas and to thank you all for supporting me and my mod this year. It means a lot, and I plan on continuing development into the new year.
Cheers,

Dwallorde
Merry Christmas to you.

I have enjoyed your work quite a bit.

 
Hmmm cant get this mod to launch from the 7D2D Mod Launcher. Doest boot game at all.

got it working, that launcher and steam is a pita. after installing another mod using the launcher, you have to delete the steam local content then manually delete the folder too to get rid of stuff left behind of other mods, then do fresh install and then you can use the launcher to install another mod.

 
Last edited by a moderator:
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