dwallorde
New member
I looked at it awhile ago and didn't see anywhere where I could put my mod up on it.Hi, are you any closer to adding your mod to the 7dtd mod launcher ?Thanks.
I looked at it awhile ago and didn't see anywhere where I could put my mod up on it.Hi, are you any closer to adding your mod to the 7dtd mod launcher ?Thanks.
drop SphereII a message and he can add your mod the the default configs for it.I looked at it awhile ago and didn't see anywhere where I could put my mod up on it.
Okay sweet.drop SphereII a message and he can add your mod the the default configs for it.
hey just curious is there going to be any danger in the water like a zombie fish it would be coolOkay sweet.
No sorry. I cannot add a new type of entity like that. It would require actual game code with new AI stuff that isn't present in game.hey just curious is there going to be any danger in the water like a zombie fish it would be cool
:thumb:Just Exporting another video preview for another Prefab and will be uploading soon.
WOW!!! Thank you survivor for this detailed explanation.This is a reply to Ruso post 216:"I tried expanding the backpack, but I couldn't... https://7daystodie.com/forums/showthread.php?34533-Backpack-Expansion"
for some reason the reply did not work
Just wanted to say I had no problem using the backpack mod you mentioned in my own singleplayer game here how:
(this is a single player 90 slot backpack install)
1- get a fresh install of 7 day to die version 15.1
2- Install war of the walkers mod (overhaul)
3- get A15.1 SP Backpack.zip from the thread you linked
4- extract A15.1 SP Backpack.zip somewhere
5- go into A15.1 SP Backpack folder you extracted and copy Assembly-CSharp90..dll into
"Steam/SteamApps/common/7 Days To Die/7DaysToDies_Data/Managed"
6- rename Assembly-CSharp.dll to Assembly-CSharp_original.dll (that a backup) and rename Assembly-CSharp90..dll to Assembly-CSharp.dll
( make sure to rename it correctly, for some reason the A15.1 SP Backpack.zip files have 2 ".." in the name you need to have only 1 ".")
7- In "Steam/SteamApps/common/7 Days To Die/Data/Config/XUi" open windows.xml in a text editor like WordPad or NotePad++
In windows.xml change
<window name="windowBackpack" width="603" height="349" panel="Center" controller="BackpackWindow" > To
<window name="windowBackpack" width="1128" height="496" panel="Center" controller="BackpackWindow" >
<panel name="content" width="100%" height="303" depth="0" pos="0,-46" disableautobackground="true"> To
<panel name="content" width="100%" height="453" depth="0" pos="0,-46" disableautobackground="true">
<grid depth="1" name="inventory" rows="4" cols="8" pos="3,-3" cell_width="75" cell_height="75" controller="Backpack" repeat_content="true" > To
<grid depth="1" name="inventory" rows="6" cols="15" pos="3,-3" cell_width="75" cell_height="75" controller="Backpack" repeat_content="true" >
Now you save the modification
8- in "Steam/SteamApps/common/7 Days To Die/Data/Config" open xui.xml and change
<ruleset name="default" scale="1.255" stackpanel_scale="1.05"> To
<ruleset name="default" scale="1" stackpanel_scale="1.05">
Save your modification
8- You can now play the game, but you have to turn off "Use EasyAntiCheat (EAC)" in the game launcher because this mod use modded .dll
If you want to play multiplayer things might be different, but I can't help you there.
I forgot to mentioned that you have to do additionnal changes if your using the option "drop your backpack" on death or you will lose items but I always use the option "toolbelt only" so I never had to use it, if you want to learn how read the thread you linked.
Okay sweet. Thanks for that.War of the Walkers is now added to the default of the 7D2D Mod Launcher.
dwallorde: since it's hosted on envul.com, the download link we will change every time you update. Send me a PM when you do an update, and I'll update the Mod Launcher.
So glad your mod has been added to the launcher, looking forward to playing it later.Okay sweet. Thanks for that.
None are in yet. They are coming in V4.3So glad your mod has been added to the launcher, looking forward to playing it later.
I saw your prefab poi's on your youtube channel, how many are in the mod right now ?
The prison looks cool, and cant wait to visit the library when its ready.
Both client side and server side. Client side is only required for the locolization and custom icons or you will have enough items with no images. And just copying over the files should be fine.Hi,I and some friends have rented a server and we are interested in installing your mod. But I have several doubts. Should I install the mod on the server and on the client to work? Simply overwriting the files and restarting the server? We've been on the server for several weeks and we do not want to do a wipe. Is it necessary to do so?
Thanks for your attention. You're doing a great job!!!
Merry Christmas to you.Hey guys, Would like to wish everyone here a Merry Christmas and to thank you all for supporting me and my mod this year. It means a lot, and I plan on continuing development into the new year.
Cheers,
Dwallorde