• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

War of the Walkers mod

Hello in this pos you are the solutions, extract the files in you 7 Days folder mod.
so i also did this to fix the 'player screen always being visable' issue  - which worked. 
but now i cant open my map. it makes the 'opening map' sound effect, but no map is seen on the screen.

 
Getting constant errors while trying to play mod while loading into map, getting lots of errors and infinite errors like this screenshot
Delete the directory copy of this install.

Make another copy of your vanilla install from Steam.

The Data and Mod folders in the install zip are placed directly in the root of your copy directory.

It is not to different from this 



with the exception that created worlds are placed in "Z-WotW-Master" directory in the MODS folder.

 
Is there any way to play in teams in this mod? me and my friend has been trying to team up for some time now but when I click the "Players" button, it just closes down inventory and nothing else happens, is this a bug or intended feature?

 
I have been playing this, but i can't seem to ever find a tool and die...i searched to see if it was showing in the mod and don't even see it there?

 
Having problems completing the survivalist quests. Part 3 to be exact where you have to craft red tea and goldenrod tea. Have no clue where to craft them at? None of the workstations I have can craft them? I have read both of their recipe's as well.

 
Having problems completing the survivalist quests. Part 3 to be exact where you have to craft red tea and goldenrod tea. Have no clue where to craft them at? None of the workstations I have can craft them? I have read both of their recipe's as well.
Red tea and Golde. Rod tea are crafted in a camp fire. For this quest you need to watch them craft.  Do not close out of the campfire while they craft, it will not count.  Just sit there and watch them craft for a few minutes. 

 
Hi guys, if i start a new game with the PREGEN10k, for example, do i have all the features of the mod, like the new spezialized traders or do i have to generate a new map? thanks :)

 
I think you answer your question self.

At a pregen vanilla map there can't be any custom (trader) POI, unless you add them self.

 
Back
Top