Zombies spawn inside base , concetrate floor and roof . Is this mod fault ? (or A16 but I don't remember had this issue before )
screamer? that was always the case.
Zombies spawn inside base , concetrate floor and roof . Is this mod fault ? (or A16 but I don't remember had this issue before )
Forget 5k plant fibers. Even 1k is too much. I detest games with useless time sinks and tread mills. Maybe 5k wood and 5k stone is okay as they will ultimately be used. There is no use for plant fibers so the quest is silly.I do think the beginning builder quest needs to be lightened up a bit. Instead of 10,000 I would go with 5000. This seems like a more reasonable amount to get. The requirement of getting 25 Aloe Cream could also be shortened but isn't as bad as the builder's quest 1. Not much else I can say about 5.2 as I'm still in the early stages of playing.
On our server I have tweaked those settings down but also have items given on first spawn. We don’t mind difficult but with only 3 or at max 4 players in random gen it balances nicely. We’ve not gotten far yet and I think it’s about day 6 but while in the first city we had quite a battle with sleepers and wandering hordes. I’m glad we adjusted the settings for a more balanced start. Obviously this won’t suit everyone’s tastes but we like it.Forget 5k plant fibers. Even 1k is too much. I detest games with useless time sinks and tread mills. Maybe 5k wood and 5k stone is okay as they will ultimately be used. There is no use for plant fibers so the quest is silly.
As I understand it I need Building Mastery to unlock concrete. What is needed for Building Mastery?
Also if you are away from your base for long period of time .. The game looks at as Abandon and that can cause z's to spawn inside.Zombies spawn inside base , concetrate floor and roof . Is this mod fault ? (or A16 but I don't remember had this issue before )
Not only screamers, and zombies sometimes spawn in front of me. Triger was my friend , he was close my base - small horde of prisoners spawn in my base on concreate floor , start walking in his direction . Horde destroyed the wall from the inside. It's probably not normal. What is the point of making fortifications.Also if you are away from your base for long period of time .. The game looks at as Abandon and that can cause z's to spawn inside.
Is this a base you made or a POI?Not only screamers, and zombies sometimes spawn in front of me. Triger was my friend , he was close my base - small horde of prisoners spawn in my base on concreate floor , start walking in his direction . Horde destroyed the wall from the inside. It's probably not normal. What is the point of making fortifications.
Hello!This game is eating at least 12GB of my RAM, is that normal? I only have 16gb and with Steam, windows, and usually a chrome tab or 2 open ~3gb is already allocated before I even start 7D2D.
Just re-tested it while writing this and I went from ~2.6gb with just this tab, steam and the performance monitor open to >15gb when WoTW was done loading to the main menu. >12GB for this mod seems intense.
I did try searching this thread for "RAM" but apparently that's too short or common for the search feature.
PS: anyone know a good source for cheap RAM? Newegg and Amazon would both be ~$300 for 32gb ddr3 1800mhz
Thanks for the info. It seems to be running fine, chugged throughout the startup and for a couple minutes once the world loaded but I've been playing for a couple hours with no problems.Hello!
Yes, well the game itself without a mod is 8GB, and yes WotW takes up more, so it is 'the ball park' for ram usage.
No, since the Samsung ram/memory factory burnt down the other year, they've been 'high priced' since. Frys.com sometimes - sometimes has 'specials' maybe bestbuy.com but I doubt it.
https://www.extremetech.com/computing/166775-ram-pricewatch-memory-spikes-in-wake-of-hynix-fire-but-for-how-longHello!
No, since the Samsung ram/memory factory burnt down the other year, they've been 'high priced' since. Frys.com sometimes - sometimes has 'specials' maybe bestbuy.com but I doubt it.
And it all ends up being a scam.https://www.extremetech.com/computing/166775-ram-pricewatch-memory-spikes-in-wake-of-hynix-fire-but-for-how-long
Hynix fire happened On September 4 2013, that was 5 years ago!
Current 3x and 4x price spike is caused by shear complexity:
http://www.tomshardware.co.uk/answers/id-3409756/ram-prices-drop.html
Opps, my bad!And it all ends up being a scam.
https://www.extremetech.com/computing/261330-china-investigating-higher-nand-prices-potential-price-fixing
(Thanks for the link Dust)
Complete the Protection quest series first, then those recipes will allow you to create a Vending Machine.Great mod. I play 5.2.2 on dedi. But I lack understanding of the class papers: I have Protection class papers A, B and C but trying to craft the class paper the game tells me: 'you don't know the required recipe'. What am I missing?
Hey hey Its all good and good job!V5.2.3 B111 Deployed.
Change Log:
-Added Combine Bench Workstation (Able to Upgrade Tool Parts as well as combine them)
-Added More Seeds to Class Vending Machine
-Added HD Nailgun as a optional Hold Requirement for Nail some Chicks Challenge
-Fixed Lockpicks
-Improved Localization for Several Items that were missing Crafting Location
-Changed Worms now no longer give health or stamina and now lower wellness
-Changed Reverted Output Slots for Workstations back to Vanilla 6 (Dupe Reasons)
-Changed Removed Clothing Workstation Recipe
-Changed Removed Clothing Workstation In Game Spawn Chance
-Changed Green Tea Buff Chance to 60%
-Changed Slightly Buffed Tuna Sandwich
-Changed Increased Skill Point Rewards from all Quests
-Changed Increased Blunderbuss Ammo Crafting Counts
-Changed Reduced Ammo in Marksman Class Vending Machine
-Changed Increased Chance for Gun Smithing Magazine in Marksman Class Vending Machine
-Changed Armor Drop Rates in Protection Class Vending Machine
-Changed Balanced Builder Class Vending Machine
-Added Seeds to Scholar Vending Machine
-Added Multiblock Dimension for Fire Trap
-Fixed Missing Recipe for BGG Hat With Light
-Fixed BGG Hat Localization
-Fixed Offer Key for Trader Located Quest
-Changed Blueprint Workstation no longer requires Fuel
-Fixed Prisoner Clothing Localization
-Items.xml Cleanup (Back End Stuff)