The dll in 5.2 on github release (modlauncher uses that) is not patched correctly/completely.Hello.I've set a dedicated server 5.2 BBM . (All downloads via 7DTD Mod Lancher) . Not all items are saved in my backpack char. Is client 5.2 wrong version on Mod lancher - not BBM ? Or I doing somethink wrong ?
npcTraderRekt has suffered a similar fate in my base, and refuses to climb the ladders to escape!Roaming NPC TraderJoel has fallen into the kill pit under my base. At first I thought it would be cool to have a trader in my base, but I now know it's more of a problem than a bonus.
Anyone have any ideas on how to get rid of him?
When will correcttly release on 7DTD Mod Lancher ?The dll in 5.2 on github release (modlauncher uses that) is not patched correctly/completely.
Bag.AddItem -> this.ZZ = ItemStack.CreateArray(32);
should be this.ZZ = ItemStack.CreateArray(72);
Cheers
You have to complete all 5 quest for that class first. Then you will be able to craft this class paper.Once you have obtained all three class fragments for a class (A,B,C) what is the requirement to craft them into a class paper? I have all three builder class fragments but I cannot craft anything with them. The "Craft" button is greyed out and it states I do not know the required recipe to craft.
What have I missed?
They are nothing comparing to oldies retirement village. I've found 2 of those right around my town.Loot on the pirate ship is way too abundant and the ship itself should spawn less frequently than it does, in water biomes if possible. It's strange to come across ships the size of Noah's Ark in the middle of the wasteland.
They may be nothing compared to the Village, but my map has 4 villages on it, but there are 317 Sly_Ship pois on my map.They are nothing comparing to oldies retirement village. I've found 2 of those right around my town.
This mod in general is very generous with loot. That's what makes it fun.
Wow, that's a bit too much! However out of 3 ships I found only 1 rendered, and then partially collapsed when I got close to it. Other 2 disappearing when moving close to them.They may be nothing compared to the Village, but my map has 4 villages on it, but there are 317 Sly_Ship pois on my map.
Dunno. Sent Dwallorde a PM and a msg on discord. I editted dll myself to correct value for WoW, but have stopped interfering with other man's mod. So its up to the creators.When will correcttly release on 7DTD Mod Lancher ?
Yes, you can do all the classes.5.2bbmQuestion: Can you do all classes or once you specialize thats it? Just checking so I choose correctly if its 1 per person
Is there somewhere I could see the release notes for what has changed with the 5.2 patch changes.Planned Features Coming Soon:
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- V5.2 Major Content Update. -Core Features near finish. Custom Icons, Localization and Testing still required. (Restart Will be mandatory.) End of November target is missed due to Ozzylynn
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Hello there,Make sure you have correctly installed DLL in 7DaysToDie_Data\Managed directory. And if you playing on the server, it should have those DLLs as well.
https://7daystodie.com/forums/showthread.php?53190-War-of-the-Walkers-Mod-(Overhaul)&p=778400&viewfull=1#post778400Hello there,we've setup a server first on linux, later tried it on windows aswell, but the problem is everytime the same.
As soon as someone of us disconnects, every single item in his, through BiggerBackPack, extended backpack will just disappear. In short, original backpackspace works fine, the extended doesnt.
Is there any fix for that kind of issue?
Would really appreciate any kind of help there; till now, WotW is awesome, but this bug is a downer :-/
Is there somewhere I could see the release notes for what has changed with the 5.2 patch changes.
Much appreciated,
-Da_Wolfie