My Poi's are in my mod with Magoli's pack included. I can't give my POI out for Mag to add because my POIs have blocks that require my mod in order to play.I started combining nanashis npc mod with wow but then i noticed all kinds of survivor and bandit xml in the files? Are they enabled yet? Disregard, answered my own dumb question lol. Noticed food and water goin down super fast. Will you be adding your pois to the compo pack? They are quite nice.
Thanks for the info. I'll take a look at all Modded weapons.-after scholar 2 quest didn't get scholar 3 quest-no icon for bandit pistol
-desert eagle has a damage of 0
I'll take a look at it.Is fishing working? I made a pole and right click water but it keeps splashing. Tried on shoreline, in deep water. Sometimes i get a yellow box where it shows i can place something but i tried placing on shore and in water and nothing happens.
yes...you can loot all of them i think....i started with tradesman class and i found scholar and survivalistThis might sound stupid but is it possible to eventually get access to all of the class papers while playing the game? I ask this because there are some skills/recipes that are locked behind class perks. I don't want to miss out on something and really don't want to start a new game just to have a new recipe.
Thanks for that information nawotnyyes...you can loot all of them i think....i started with tradesman class and i found scholar and survivalist
I found two class papers in loot. You can than make the class quest's. Also there must be a kind of class-poi. But I never found one or know how they look like.This might sound stupid but is it possible to eventually get access to all of the class papers while playing the game? I ask this because there are some skills/recipes that are locked behind class perks. I don't want to miss out on something and really don't want to start a new game just to have a new recipe.
Yes class papers can be looted in the world and found at traders.This might sound stupid but is it possible to eventually get access to all of the class papers while playing the game? I ask this because there are some skills/recipes that are locked behind class perks. I don't want to miss out on something and really don't want to start a new game just to have a new recipe.
Yes I want to but haven't found out how to do it yet.Dwallorde, it'd be great if you could add distant meshes for your POIs - at the very least for the campsites, since those won't be surrounded by other POIs and will be very hard to find in the wilderness without that.
Your looking for Schematic Tailoring Cowboy Hat. Unlocks recipe for crafting Cowboy Hat as well as for repairing it.Anyone know what perk controls repairing cowboy hats?
You will know when you see it, It does say on building that its a class building. Front Door should be unlocked and then Class Key is used to open the doors. No Zombie spawns or anything like that. I have been playing around with the idea of adding a trader to it or at least giving it trader protection so no one can grief the building. Even though I did make it hard with extremely high max damage on those blocks.I found two class papers in loot. You can than make the class quest's. Also there must be a kind of class-poi. But I never found one or know how they look like.
The ones found in loot are the specific Class Papers for that class. Traders sell the Class Paper where you then craft that into your own class your interested in.yes...you can loot all of them i think....i started with tradesman class and i found scholar and survivalist
Ya checked that out, that is weird. That is not one of my prefabs so its from the Mag Combo Pack. Can't tell which one so hopefully someone else has caught it and its fixed in the newest version which will be included in next mod update. By the looks of it is the mesh file got loaded that is used for distant terrain but the actually prefab itself did not load.Found a Magic house
Have you seen this tutorial? Apparently it's done with Hal's editor:Yes I want to but haven't found out how to do it yet.
The same happens to me!I've noticed this last update did something to the terrain. I deleted my old game and started a new one after updating your mod. Using the same map seed as last game I played I noticed that much of the terrain around cities, POI's and roads are 14 blocks high off the ground, leaving sheer walls around evertying. It's not all POI's however.