Yeah i managed to get game to launch with mod too, bunch of errors on the 4x4 stuff, fixed that all wheels turning to right, as if they were about to fold up and fly like back to hte futureIn my opinion Vehicle Madness is the best mod for 7 Days to Die. What a great job.
It will take a while to fix that update.
All the vehicles must be rewrite in many files.
I figured out how to fix the code to launch the game with the mod and be able to repair and drive some vehicle but it take time...
In my opinion Vehicle Madness is the best mod for 7 Days to Die. What a great job.
It will take a while to fix that update.
All the vehicles must be rewrite in many files.
I figured out how to fix the code to launch the game with the mod and be able to repair and drive some vehicle but it take time...
Ragsy is plugging away at it. Quite a few things need tweaking and adjusting, plus the visual mod stuff(not sure how much of that he is doing). Likely won't be before stable hits, though that's just a guess on my part. I'm sure Rags will post an update here soon enough.![]()
Do you know what xml setting it is that is causing this issue?Yeah i managed to get game to launch with mod too, bunch of errors on the 4x4 stuff, fixed that all wheels turning to right, as if they were about to fold up and fly like back to hte future![]()
vehicles that extend to the 4x4 truckDo you know what xml setting it is that is causing this issue?
does this work for War3zuk overhaul mod? I know it uses Bdub’s Vehicles in his overhaul soo i was wondering if it will work with it since the vehicles are not appearing in the debug menu
Vehicle Madness changes the way vehicles are built so probably not , ah I just twigged you are the person who commented on the 'A21' Vehicle Madness video on my Youtube channel . I am not sure any other users have managed to get Vehicle Madness working with War3zuk Overhaul Mod maybe they have and can help ? The A21 version has been out since October 2023 and I have not seen anyone ask about issues with War's overhaul.
Usually you would see some error messages pop up in the console if there is a serious conflict some red and some yellow maybe .... but again overhaul modders do do thier own things with vehicles and I know Bdubs vehicle were incorperated by War as they are all part of a all in one standalone pack that Bdub released .
Regards
Ragsy !!
unfortnatly i dont think its quite that simple, i noticed that, and tried changing it, forgot waht error i got but it did not go well, i eventully managed after messing with the files to gete vehicles to appear and "DRIVE" at 1 mile an hour or so with wheels to the side, fix is more complicated then that im afraidThank you for your hard work Ragsy, if you ever need a hand testing any of your mods just hit me a direct message, much love![]()
vehicles that extend to the 4x4 truck
Some genius at funpimps decided it would be nice to change the line "vehicle4x4Truck" to "vehicleTruck4x4" causing every vehicle mod to break lmao
as in drivable, not just as far as i got, being able to place them, i didnt try repairing them just loaded them up from the creative menu, i fixed the errors that wass causing em not to bee alloweed to be placed some how, got less then desireable reesultss, if youve managed to get few working id love to havee your files, i dont mind if only a few work,In my opinion Vehicle Madness is the best mod for 7 Days to Die. What a great job.
It will take a while to fix that update.
All the vehicles must be rewrite in many files.
I figured out how to fix the code to launch the game with the mod and be able to repair and drive some vehicle but it take time...
nah i never said it was that simple, just one of the many things that got broken, for no good reason.unfortnatly i dont think its quite that simple, i noticed that, and tried changing it, forgot waht error i got but it did not go well, i eventully managed after messing with the files to gete vehicles to appear and "DRIVE" at 1 mile an hour or so with wheels to the side, fix is more complicated then that im afraid
as in drivable, not just as far as i got, being able to place them, i didnt try repairing them just loaded them up from the creative menu, i fixed the errors that wass causing em not to bee alloweed to be placed some how, got less then desireable reesultss, if youve managed to get few working id love to havee your files, i dont mind if only a few work,
and by drivable i mean wheels straight normal speed not back to thee future folding wheels, that you can yes drive, but not very fast, moved the same speed basiclly with fuel and without
Is there any way to make it work as is?
Before checking here I loaded it as a test in my world and everything about it seems to be working up to the point you want to drop a vehicle down.
All items are in the loot tables and workstation works fine.
I understand that you'd want to update it for all the new visually mods and everything, but wondering if it could be partially usable until then.
From what i understand he has it working a good amount, its gonna be a while, some modders release things unfinished use at your own risk, dont think ragsy is one of em, but this is modders choice, wish more big box game devolopers did it that way actully, instead of releaseing their half untested crap, filled with bugs, that said i wouldnt mind it if he did it my self, just dont push him on it![]()
This is awesome,These vanilla buses are in Vehicle Madness already ... 9 Seats for a crowd
View attachment 31367
Regards
Ragsy !!