PC V3.0 Sandbox Siege Dev Diary

here's, hopefully, a good question:
since this game is going to transition into a "live service" game...when are "we" going to get our optimization pass? It was supposed to happen after the game was done...but, they are turning it into an open ended game.
 
First, opening with “Dude” is already doing some assuming.

Second, if the length of the posts bothers you, don’t read them. Fair enough. But reducing the argument to “I throw groceries around” is still a straw man.

Laz Man said the sandbox settings are there “to make a playthrough play out very differently,” and faatal was talking about trader hours, always-closed traders, and buy/sell scaling. So this thread is already about systems, incentives, economies, traders, dependency, and how rule changes affect behavior.

That is why self-checkout came up. Not as some random political detour, but as a real-world example of convenience becoming dependency, labor being shifted, and small defaults changing how people behave.

And zombie fiction has never just been about dead bodies walking around. It is usually about what society was already doing before the dead reanimated — the systems, greed, shortages, science, laws, failures, and incentives that made the collapse possible.

If this is not a discussion worth having in relation to game lore or sandbox design, then by all means, do what you gotta do. But I’m not attacking anyone. I’m offering things to think about beyond one-word replies and logical fallacies.

You don’t have to like the broader discussion. But calling it unrelated to a zombie survival dev diary about sandbox rules, economies, traders, and incentives is misguided.
 
First, opening with “Dude” is already doing some assuming.

Second, if the length of the posts bothers you, don’t read them. Fair enough. But reducing the argument to “I throw groceries around” is still a straw man.

Laz Man said the sandbox settings are there “to make a playthrough play out very differently,” and faatal was talking about trader hours, always-closed traders, and buy/sell scaling. So this thread is already about systems, incentives, economies, traders, dependency, and how rule changes affect behavior.

That is why self-checkout came up. Not as some random political detour, but as a real-world example of convenience becoming dependency, labor being shifted, and small defaults changing how people behave.

And zombie fiction has never just been about dead bodies walking around. It is usually about what society was already doing before the dead reanimated — the systems, greed, shortages, science, laws, failures, and incentives that made the collapse possible.

If this is not a discussion worth having in relation to game lore or sandbox design, then by all means, do what you gotta do. But I’m not attacking anyone. I’m offering things to think about beyond one-word replies and logical fallacies.

You don’t have to like the broader discussion. But calling it unrelated to a zombie survival dev diary about sandbox rules, economies, traders, and incentives is misguided.
Read back your own reply on the subject and stop desperately trying to link your posts remotely related to 7 days to die 3.0 which is the topic of this thread.

Nice try adding some random 7 days to die statements to cover up your get caught of being totally off topic with your posts. I expect the moderators to move this nonsense to its own threat where it can die.
 
[...] and wouldn't you know it? Oregon, in the US pacific north west is passing legislation right now that will criminalize hunting and fishing as animal cruelty. So when you say things like dystopian and somewhere in the middle did you mean being unemployed and unable to hunt to feed your family or did you mean life in jail for an animal cruelty felony as a result of trying to feed a family?
Oregon is not "passing legislation" like that. There are people trying to get the above onto the ballot as an initiative. Those people know that it is very unlikely to pass, they just want to get people thinking about whether it's wrong to kill animals for food etc. You know, vegans. It's just messaging. I'm sure there are a bunch of vegans in Oregon, but not enough to actually *pass* that initiative.
 
Read back your own reply on the subject and stop desperately trying to link your posts remotely related to 7 days to die 3.0 which is the topic of this thread.

Nice try adding some random 7 days to die statements to cover up your get caught of being totally off topic with your posts. I expect the moderators to move this nonsense to its own threat where it can die.
The issue isn’t wanting the thread clean. It’s dressing up personal irritation as neutral thread policing.

You reduced the point to “I throw groceries around,” which is a straw man, not a summary.

And by your own posts, you clearly understand systems arguments when they involve EULAs, asset licensing, server tools, bans, ownership, access, time, effort, and protecting gameplay rules you care about. I can't count how many of these arguments you have posted about over the months here. Many is an understatement so you should see value in the community from these deeper discussions. That said, when the same lens gets applied to automation, labor, scarcity, dependency, and the conditions before the dead reanimated, suddenly it’s “pollution”?

That’s selective gatekeeping of your own sandbox.

This community 7D sanbox is full of traders, currencies, scarcity loops, broken economies, miracle resources, enforcement, and dependency and just like zombie fiction has always been about the society that failed before the dead showed up so any discussion about these systems and how they broke is relevant to any discussion about the game sandbox.

So you say "nice try"

I shrug it off, knowing this is all valuable input for a game design studio hoping to connect to a broader audience by understanding what draws all people in, not what draws just one person in.
 
The issue isn’t wanting the thread clean. It’s dressing up personal irritation as neutral thread policing.

You reduced the point to “I throw groceries around,” which is a straw man, not a summary.

And by your own posts, you clearly understand systems arguments when they involve EULAs, asset licensing, server tools, bans, ownership, access, time, effort, and protecting gameplay rules you care about. I can't count how many of these arguments you have posted about over the months here. Many is an understatement so you should see value in the community from these deeper discussions. That said, when the same lens gets applied to automation, labor, scarcity, dependency, and the conditions before the dead reanimated, suddenly it’s “pollution”?

That’s selective gatekeeping of your own sandbox.

This community 7D sanbox is full of traders, currencies, scarcity loops, broken economies, miracle resources, enforcement, and dependency and just like zombie fiction has always been about the society that failed before the dead showed up so any discussion about these systems and how they broke is relevant to any discussion about the game sandbox.

So you say "nice try"

I shrug it off, knowing this is all valuable input for a game design studio hoping to connect to a broader audience by understanding what draws all people in, not what draws just one person in.
As i said, you are trying to get the real world irritations you have to have any relation with this thread. There is no correlation. You just try to make some kind of connection with 7 days to die. There is none. Thats why this should have its own thread. It has no relation with 7 days to die 3.0. You just are grasping to make your offtopic post have any relation. There is not. My hope is you will get your own thread for this nonsense to discuss your real world view on how progress is changing the world. Just not here where we want to see news or discussions about 3.0.
 
As i said, you are trying to get the real world irritations you have to have any relation with this thread. There is no correlation. You just try to make some kind of connection with 7 days to die. There is none. Thats why this should have its own thread. It has no relation with 7 days to die 3.0. You just are grasping to make your offtopic post have any relation. There is not. My hope is you will get your own thread for this nonsense to discuss your real world view on how progress is changing the world. Just not here where we want to see news or discussions about 3.0.
You already said that. Do you have anything new to add?
 
The issue isn’t wanting the thread clean. It’s dressing up personal irritation as neutral thread policing.

You reduced the point to “I throw groceries around,” which is a straw man, not a summary.

And by your own posts, you clearly understand systems arguments when they involve EULAs, asset licensing, server tools, bans, ownership, access, time, effort, and protecting gameplay rules you care about. I can't count how many of these arguments you have posted about over the months here. Many is an understatement so you should see value in the community from these deeper discussions. That said, when the same lens gets applied to automation, labor, scarcity, dependency, and the conditions before the dead reanimated, suddenly it’s “pollution”?

That’s selective gatekeeping of your own sandbox.

This community 7D sanbox is full of traders, currencies, scarcity loops, broken economies, miracle resources, enforcement, and dependency and just like zombie fiction has always been about the society that failed before the dead showed up so any discussion about these systems and how they broke is relevant to any discussion about the game sandbox.

So you say "nice try"

I shrug it off, knowing this is all valuable input for a game design studio hoping to connect to a broader audience by understanding what draws all people in, not what draws just one person in.
Please go away.
 
here's, hopefully, a good question:
since this game is going to transition into a "live service" game...when are "we" going to get our optimization pass? It was supposed to happen after the game was done...but, they are turning it into an open ended game.
That's a good question. I'd like to know if its still on the table. Maybe will be part of 3.0?
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Just making sure everyone sees your full of B. Dont worry. You ll get your own thread to moan.
So you are the big bad law man round these parts warning me away with a steely eye stare and blowing cigar smoke in my face. "We don't your kind round here" Please.
 
.... Those people know that it is very unlikely to pass, they just want to get people thinking about whether it's wrong to kill animals for food etc. You know, vegans....
I love ham, that pig don't stand a chance! Uh oh, did I just say pig? Sorry Ace! 😉
 
That's a good question. I'd like to know if its still on the table. Maybe will be part of 3.0?
Post automatically merged:


So you are the big bad law man round these parts warning me away with a steely eye stare and blowing cigar smoke in my face. "We don't your kind round here" Please.
Sure. Just sit and wait. Dont pull your hair over it though.
 
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